{-# language CPP #-} -- | = Name -- -- VK_EXT_subgroup_size_control - device extension -- -- == VK_EXT_subgroup_size_control -- -- [__Name String__] -- @VK_EXT_subgroup_size_control@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 226 -- -- [__Revision__] -- 2 -- -- [__Extension and Version Dependencies__] -- -- - Requires Vulkan 1.1 -- -- [__Contact__] -- -- - Neil Henning -- > > -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2019-03-05 -- -- [__Contributors__] -- -- - Jeff Bolz, NVIDIA -- -- - Jason Ekstrand, Intel -- -- - SÅ‚awek Grajewski, Intel -- -- - Jesse Hall, Google -- -- - Neil Henning, AMD -- -- - Daniel Koch, NVIDIA -- -- - Jeff Leger, Qualcomm -- -- - Graeme Leese, Broadcom -- -- - Allan MacKinnon, Google -- -- - Mariusz Merecki, Intel -- -- - Graham Wihlidal, Electronic Arts -- -- == Description -- -- This extension enables an implementation to control the subgroup size by -- allowing a varying subgroup size and also specifying a required subgroup -- size. -- -- It extends the subgroup support in Vulkan 1.1 to allow an implementation -- to expose a varying subgroup size. Previously Vulkan exposed a single -- subgroup size per physical device, with the expectation that -- implementations will behave as if all subgroups have the same size. Some -- implementations /may/ dispatch shaders with a varying subgroup size for -- different subgroups. As a result they could implicitly split a large -- subgroup into smaller subgroups or represent a small subgroup as a -- larger subgroup, some of whose invocations were inactive on launch. -- -- To aid developers in understanding the performance characteristics of -- their programs, this extension exposes a minimum and maximum subgroup -- size that a physical device supports and a pipeline create flag to -- enable that pipeline to vary its subgroup size. If enabled, any -- @SubgroupSize@ decorated variables in the SPIR-V shader modules provided -- to pipeline creation /may/ vary between the -- -- and -- -- subgroup sizes. -- -- An implementation is also optionally allowed to support specifying a -- required subgroup size for a given pipeline stage. Implementations -- advertise which -- , -- and any pipeline of a supported stage can be passed a -- 'PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT' structure to set -- the subgroup size for that shader stage of the pipeline. For compute -- shaders, this requires the developer to query the -- -- and ensure that: -- -- \[s = { WorkGroupSize.x \times WorkGroupSize.y \times WorkgroupSize.z \leq SubgroupSize \times maxComputeWorkgroupSubgroups }\] -- -- Developers can also specify a new pipeline shader stage create flag that -- requires the implementation to have fully populated subgroups within -- local workgroups. This requires the workgroup size in the X dimension to -- be a multiple of the subgroup size. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2', -- 'Vulkan.Core10.Device.DeviceCreateInfo': -- -- - 'PhysicalDeviceSubgroupSizeControlFeaturesEXT' -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceProperties2': -- -- - 'PhysicalDeviceSubgroupSizeControlPropertiesEXT' -- -- - Extending 'Vulkan.Core10.Pipeline.PipelineShaderStageCreateInfo': -- -- - 'PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT' -- -- == New Enum Constants -- -- - 'EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME' -- -- - 'EXT_SUBGROUP_SIZE_CONTROL_SPEC_VERSION' -- -- - Extending -- 'Vulkan.Core10.Enums.PipelineShaderStageCreateFlagBits.PipelineShaderStageCreateFlagBits': -- -- - 'Vulkan.Core10.Enums.PipelineShaderStageCreateFlagBits.PIPELINE_SHADER_STAGE_CREATE_ALLOW_VARYING_SUBGROUP_SIZE_BIT_EXT' -- -- - 'Vulkan.Core10.Enums.PipelineShaderStageCreateFlagBits.PIPELINE_SHADER_STAGE_CREATE_REQUIRE_FULL_SUBGROUPS_BIT_EXT' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT' -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT' -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT' -- -- == Version History -- -- - Revision 1, 2019-03-05 (Neil Henning) -- -- - Initial draft -- -- - Revision 2, 2019-07-26 (Jason Ekstrand) -- -- - Add the missing 'PhysicalDeviceSubgroupSizeControlFeaturesEXT' -- for querying subgroup size control features. -- -- == See Also -- -- 'PhysicalDeviceSubgroupSizeControlFeaturesEXT', -- 'PhysicalDeviceSubgroupSizeControlPropertiesEXT', -- 'PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_EXT_subgroup_size_control ( PhysicalDeviceSubgroupSizeControlFeaturesEXT , PhysicalDeviceSubgroupSizeControlPropertiesEXT , PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT ) where import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (ToCStruct) import Data.Kind (Type) data PhysicalDeviceSubgroupSizeControlFeaturesEXT instance ToCStruct PhysicalDeviceSubgroupSizeControlFeaturesEXT instance Show PhysicalDeviceSubgroupSizeControlFeaturesEXT instance FromCStruct PhysicalDeviceSubgroupSizeControlFeaturesEXT data PhysicalDeviceSubgroupSizeControlPropertiesEXT instance ToCStruct PhysicalDeviceSubgroupSizeControlPropertiesEXT instance Show PhysicalDeviceSubgroupSizeControlPropertiesEXT instance FromCStruct PhysicalDeviceSubgroupSizeControlPropertiesEXT data PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT instance ToCStruct PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT instance Show PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT instance FromCStruct PipelineShaderStageRequiredSubgroupSizeCreateInfoEXT