{-# language CPP #-} -- | = Name -- -- VK_KHR_shader_terminate_invocation - device extension -- -- == VK_KHR_shader_terminate_invocation -- -- [__Name String__] -- @VK_KHR_shader_terminate_invocation@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 216 -- -- [__Revision__] -- 1 -- -- [__Extension and Version Dependencies__] -- -- - Requires Vulkan 1.0 -- -- - Requires @VK_KHR_get_physical_device_properties2@ -- -- [__Contact__] -- -- - Jesse Hall -- > > -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2020-08-11 -- -- [__IP Status__] -- No known IP claims. -- -- [__Interactions and External Dependencies__] -- -- - Requires the -- -- SPIR-V extension. -- -- [__Contributors__] -- -- - Alan Baker, Google -- -- - Jeff Bolz, NVIDIA -- -- - Jesse Hall, Google -- -- - Ralph Potter, Samsung -- -- - Tom Olson, Arm -- -- == Description -- -- This extension adds Vulkan support for the -- -- SPIR-V extension. That SPIR-V extension provides a new instruction, -- @OpTerminateInvocation@, which causes a shader invocation to immediately -- terminate and sets the coverage of shaded samples to @0@; only -- previously executed instructions will have observable effects. The -- @OpTerminateInvocation@ instruction, along with the -- @OpDemoteToHelperInvocation@ instruction from the -- @VK_EXT_shader_demote_to_helper_invocation@ extension, together replace -- the @OpKill@ instruction, which could behave like either of these -- instructions. @OpTerminateInvocation@ provides the behavior required by -- the GLSL @discard@ statement, and should be used when available by GLSL -- compilers and applications that need the GLSL @discard@ behavior. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceFeatures2', -- 'Vulkan.Core10.Device.DeviceCreateInfo': -- -- - 'PhysicalDeviceShaderTerminateInvocationFeaturesKHR' -- -- == New Enum Constants -- -- - 'KHR_SHADER_TERMINATE_INVOCATION_EXTENSION_NAME' -- -- - 'KHR_SHADER_TERMINATE_INVOCATION_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_TERMINATE_INVOCATION_FEATURES_KHR' -- -- == Version History -- -- - Revision 1, 2020-08-11 (Jesse Hall) -- -- == See Also -- -- 'PhysicalDeviceShaderTerminateInvocationFeaturesKHR' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_KHR_shader_terminate_invocation (PhysicalDeviceShaderTerminateInvocationFeaturesKHR) where import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (ToCStruct) import Data.Kind (Type) data PhysicalDeviceShaderTerminateInvocationFeaturesKHR instance ToCStruct PhysicalDeviceShaderTerminateInvocationFeaturesKHR instance Show PhysicalDeviceShaderTerminateInvocationFeaturesKHR instance FromCStruct PhysicalDeviceShaderTerminateInvocationFeaturesKHR