{-# language CPP #-} -- | = Name -- -- VK_KHR_win32_keyed_mutex - device extension -- -- == VK_KHR_win32_keyed_mutex -- -- [__Name String__] -- @VK_KHR_win32_keyed_mutex@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 76 -- -- [__Revision__] -- 1 -- -- [__Extension and Version Dependencies__] -- -- - Requires Vulkan 1.0 -- -- - Requires @VK_KHR_external_memory_win32@ -- -- [__Contact__] -- -- - Carsten Rohde -- > > -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2016-10-21 -- -- [__IP Status__] -- No known IP claims. -- -- [__Contributors__] -- -- - James Jones, NVIDIA -- -- - Jeff Juliano, NVIDIA -- -- - Carsten Rohde, NVIDIA -- -- == Description -- -- Applications that wish to import Direct3D 11 memory objects into the -- Vulkan API may wish to use the native keyed mutex mechanism to -- synchronize access to the memory between Vulkan and Direct3D. This -- extension provides a way for an application to access the keyed mutex -- associated with an imported Vulkan memory object when submitting command -- buffers to a queue. -- -- == New Structures -- -- - Extending 'Vulkan.Core10.Queue.SubmitInfo', -- 'Vulkan.Extensions.VK_KHR_synchronization2.SubmitInfo2KHR': -- -- - 'Win32KeyedMutexAcquireReleaseInfoKHR' -- -- == New Enum Constants -- -- - 'KHR_WIN32_KEYED_MUTEX_EXTENSION_NAME' -- -- - 'KHR_WIN32_KEYED_MUTEX_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR' -- -- == Version History -- -- - Revision 1, 2016-10-21 (James Jones) -- -- - Initial revision -- -- == See Also -- -- 'Win32KeyedMutexAcquireReleaseInfoKHR' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_KHR_win32_keyed_mutex (Win32KeyedMutexAcquireReleaseInfoKHR) where import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (ToCStruct) import Data.Kind (Type) data Win32KeyedMutexAcquireReleaseInfoKHR instance ToCStruct Win32KeyedMutexAcquireReleaseInfoKHR instance Show Win32KeyedMutexAcquireReleaseInfoKHR instance FromCStruct Win32KeyedMutexAcquireReleaseInfoKHR