{-# language CPP #-} -- | = Name -- -- VK_NVX_multiview_per_view_attributes - device extension -- -- == VK_NVX_multiview_per_view_attributes -- -- [__Name String__] -- @VK_NVX_multiview_per_view_attributes@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 98 -- -- [__Revision__] -- 1 -- -- [__Extension and Version Dependencies__] -- -- - Requires Vulkan 1.0 -- -- - Requires @VK_KHR_multiview@ -- -- [__Contact__] -- -- - Jeff Bolz -- > > -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2017-01-13 -- -- [__IP Status__] -- No known IP claims. -- -- [__Interactions and External Dependencies__] -- -- - This extension requires -- -- -- - This extension provides API support for -- -- -- - This extension interacts with @VK_NV_viewport_array2@. -- -- [__Contributors__] -- -- - Jeff Bolz, NVIDIA -- -- - Daniel Koch, NVIDIA -- -- == Description -- -- This extension adds a new way to write shaders to be used with multiview -- subpasses, where the attributes for all views are written out by a -- single invocation of the -- . -- Related SPIR-V and GLSL extensions -- @SPV_NVX_multiview_per_view_attributes@ and -- @GL_NVX_multiview_per_view_attributes@ introduce per-view position and -- viewport mask attributes arrays, and this extension defines how those -- per-view attribute arrays are interpreted by Vulkan. Pipelines using -- per-view attributes /may/ only execute the -- -- once for all views rather than once per-view, which reduces redundant -- shading work. -- -- A subpass creation flag controls whether the subpass uses this -- extension. A subpass /must/ either exclusively use this extension or not -- use it at all. -- -- Some Vulkan implementations only support the position attribute varying -- between views in the X component. A subpass can declare via a second -- creation flag whether all pipelines compiled for this subpass will obey -- this restriction. -- -- Shaders that use the new per-view outputs (e.g. @gl_PositionPerViewNV@) -- /must/ also write the non-per-view output (@gl_Position@), and the -- values written /must/ be such that @gl_Position = -- gl_PositionPerViewNV[gl_ViewIndex]@ for all views in the subpass. -- Implementations are free to either use the per-view outputs or the -- non-per-view outputs, whichever would be more efficient. -- -- If @VK_NV_viewport_array2@ is not also supported and enabled, the -- per-view viewport mask /must/ not be used. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceProperties2': -- -- - 'PhysicalDeviceMultiviewPerViewAttributesPropertiesNVX' -- -- == New Enum Constants -- -- - 'NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_EXTENSION_NAME' -- -- - 'NVX_MULTIVIEW_PER_VIEW_ATTRIBUTES_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTIVIEW_PER_VIEW_ATTRIBUTES_PROPERTIES_NVX' -- -- - Extending -- 'Vulkan.Core10.Enums.SubpassDescriptionFlagBits.SubpassDescriptionFlagBits': -- -- - 'Vulkan.Core10.Enums.SubpassDescriptionFlagBits.SUBPASS_DESCRIPTION_PER_VIEW_ATTRIBUTES_BIT_NVX' -- -- - 'Vulkan.Core10.Enums.SubpassDescriptionFlagBits.SUBPASS_DESCRIPTION_PER_VIEW_POSITION_X_ONLY_BIT_NVX' -- -- == New Built-In Variables -- -- - -- -- - -- -- == New SPIR-V Capabilities -- -- - -- -- == Examples -- -- > #version 450 core -- > -- > #extension GL_KHX_multiview : enable -- > #extension GL_NVX_multiview_per_view_attributes : enable -- > -- > layout(location = 0) in vec4 position; -- > layout(set = 0, binding = 0) uniform Block { mat4 mvpPerView[2]; } buf; -- > -- > void main() -- > { -- > // Output both per-view positions and gl_Position as a function -- > // of gl_ViewIndex -- > gl_PositionPerViewNV[0] = buf.mvpPerView[0] * position; -- > gl_PositionPerViewNV[1] = buf.mvpPerView[1] * position; -- > gl_Position = buf.mvpPerView[gl_ViewIndex] * position; -- > } -- -- == Version History -- -- - Revision 1, 2017-01-13 (Jeff Bolz) -- -- - Internal revisions -- -- == See Also -- -- 'PhysicalDeviceMultiviewPerViewAttributesPropertiesNVX' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_NVX_multiview_per_view_attributes (PhysicalDeviceMultiviewPerViewAttributesPropertiesNVX) where import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (ToCStruct) import Data.Kind (Type) data PhysicalDeviceMultiviewPerViewAttributesPropertiesNVX instance ToCStruct PhysicalDeviceMultiviewPerViewAttributesPropertiesNVX instance Show PhysicalDeviceMultiviewPerViewAttributesPropertiesNVX instance FromCStruct PhysicalDeviceMultiviewPerViewAttributesPropertiesNVX