vulkan-3.14.2: Bindings to the Vulkan graphics API.
Safe HaskellNone
LanguageHaskell2010

Vulkan.Extensions.VK_AMD_gpu_shader_int16

Description

Name

VK_AMD_gpu_shader_int16 - device extension

VK_AMD_gpu_shader_int16

Name String
VK_AMD_gpu_shader_int16
Extension Type
Device extension
Registered Extension Number
133
Revision
2
Extension and Version Dependencies
  • Requires Vulkan 1.0
Deprecation state
  • Deprecated by VK_KHR_shader_float16_int8 extension

Contact

Other Extension Metadata

Last Modified Date
2019-04-11
IP Status
No known IP claims.
Interactions and External Dependencies
Contributors
  • Daniel Rakos, AMD
  • Dominik Witczak, AMD
  • Matthaeus G. Chajdas, AMD
  • Rex Xu, AMD
  • Timothy Lottes, AMD
  • Zhi Cai, AMD

Description

This extension adds support for using 16-bit integer variables in shaders.

Deprecation by VK_KHR_shader_float16_int8

Functionality in this extension was included in VK_KHR_shader_float16_int8 extension, when PhysicalDeviceFeatures::shaderInt16 and PhysicalDeviceShaderFloat16Int8FeaturesKHR::shaderFloat16 are enabled.

New Enum Constants

Version History

  • Revision 2, 2019-04-11 (Tobias Hector)

    • Marked as deprecated
  • Revision 1, 2017-06-18 (Dominik Witczak)

    • First version

See Also

No cross-references are available

Document Notes

For more information, see the Vulkan Specification

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Documentation

type AMD_GPU_SHADER_INT16_EXTENSION_NAME = "VK_AMD_gpu_shader_int16" Source #

pattern AMD_GPU_SHADER_INT16_EXTENSION_NAME :: forall a. (Eq a, IsString a) => a Source #