vulkan-3.23: Bindings to the Vulkan graphics API.
Safe HaskellSafe-Inferred
LanguageHaskell2010

Vulkan.Extensions.VK_AMD_shader_early_and_late_fragment_tests

Description

Name

VK_AMD_shader_early_and_late_fragment_tests - device extension

VK_AMD_shader_early_and_late_fragment_tests

Name String
VK_AMD_shader_early_and_late_fragment_tests
Extension Type
Device extension
Registered Extension Number
322
Revision
1
Extension and Version Dependencies
  • Requires support for Vulkan 1.0
Contact
Extension Proposal
VK_AMD_shader_early_and_late_fragment_tests

Other Extension Metadata

Last Modified Date
2021-09-14
Interactions and External Dependencies
Contributors
  • Tobias Hector, AMD

Description

This extension adds support for the SPV_AMD_shader_early_and_late_fragment_tests extension, allowing shaders to explicitly opt in to allowing both early and late fragment tests with the EarlyAndLateFragmentTestsAMD execution mode.

If VK_EXT_shader_stencil_export is supported, additional execution modes allowing early depth tests similar to DepthUnchanged, DepthLess, and DepthGreater are provided.

New Structures

New Enum Constants

Version History

  • Revision 1, 2021-09-14 (Tobias Hector)

    • Initial draft

See Also

PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD

Document Notes

For more information, see the Vulkan Specification

This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.

Synopsis

Documentation

data PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD Source #

VkPhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD - Structure describing whether early and late fragment tests can be supported by an implementation

Members

This structure describes the following feature:

Description

If the PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD structure is included in the pNext chain of the PhysicalDeviceFeatures2 structure passed to getPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD can also be used in the pNext chain of DeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

See Also

VK_AMD_shader_early_and_late_fragment_tests, Bool32, StructureType

Constructors

PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD 

Fields

Instances

Instances details
Storable PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD Source # 
Instance details

Defined in Vulkan.Extensions.VK_AMD_shader_early_and_late_fragment_tests

Show PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD Source # 
Instance details

Defined in Vulkan.Extensions.VK_AMD_shader_early_and_late_fragment_tests

Eq PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD Source # 
Instance details

Defined in Vulkan.Extensions.VK_AMD_shader_early_and_late_fragment_tests

FromCStruct PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD Source # 
Instance details

Defined in Vulkan.Extensions.VK_AMD_shader_early_and_late_fragment_tests

ToCStruct PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD Source # 
Instance details

Defined in Vulkan.Extensions.VK_AMD_shader_early_and_late_fragment_tests

Zero PhysicalDeviceShaderEarlyAndLateFragmentTestsFeaturesAMD Source # 
Instance details

Defined in Vulkan.Extensions.VK_AMD_shader_early_and_late_fragment_tests

type AMD_SHADER_EARLY_AND_LATE_FRAGMENT_TESTS_EXTENSION_NAME = "VK_AMD_shader_early_and_late_fragment_tests" Source #