{-# language CPP #-} -- | = Name -- -- VK_ARM_shader_core_properties - device extension -- -- == VK_ARM_shader_core_properties -- -- [__Name String__] -- @VK_ARM_shader_core_properties@ -- -- [__Extension Type__] -- Device extension -- -- [__Registered Extension Number__] -- 416 -- -- [__Revision__] -- 1 -- -- [__Ratification Status__] -- Not ratified -- -- [__Extension and Version Dependencies__] -- -- -- [__Contact__] -- -- - Jan-Harald Fredriksen -- -- -- == Other Extension Metadata -- -- [__Last Modified Date__] -- 2023-02-07 -- -- [__IP Status__] -- No known IP claims. -- -- [__Contributors__] -- -- - Jan-Harald Fredriksen, Arm Ltd. -- -- == Description -- -- This extension provides the ability to determine device-specific -- performance properties of Arm GPUs. -- -- It exposes properties for the number of texel, pixel, and fused -- multiply-add operations per clock per shader core. This can be used in -- combination with the @VK_ARM_shader_core_builtins@ extension that -- provides the ability to query the number of shader cores on the physical -- device. -- -- == New Structures -- -- - Extending -- 'Vulkan.Core11.Promoted_From_VK_KHR_get_physical_device_properties2.PhysicalDeviceProperties2': -- -- - 'PhysicalDeviceShaderCorePropertiesARM' -- -- == New Enum Constants -- -- - 'ARM_SHADER_CORE_PROPERTIES_EXTENSION_NAME' -- -- - 'ARM_SHADER_CORE_PROPERTIES_SPEC_VERSION' -- -- - Extending 'Vulkan.Core10.Enums.StructureType.StructureType': -- -- - 'Vulkan.Core10.Enums.StructureType.STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_ARM' -- -- == Version History -- -- - Revision 1, 2023-02-07 (Jan-Harald Fredriksen) -- -- - Initial draft. -- -- == See Also -- -- 'PhysicalDeviceShaderCorePropertiesARM' -- -- == Document Notes -- -- For more information, see the -- -- -- This page is a generated document. Fixes and changes should be made to -- the generator scripts, not directly. module Vulkan.Extensions.VK_ARM_shader_core_properties (PhysicalDeviceShaderCorePropertiesARM) where import Vulkan.CStruct (FromCStruct) import Vulkan.CStruct (ToCStruct) import Data.Kind (Type) data PhysicalDeviceShaderCorePropertiesARM instance ToCStruct PhysicalDeviceShaderCorePropertiesARM instance Show PhysicalDeviceShaderCorePropertiesARM instance FromCStruct PhysicalDeviceShaderCorePropertiesARM