{-# LANGUAGE ScopedTypeVariables #-} -- Copyright (C) 2007-8 JP Bernardy -- Copyright (C) 2004-5 Don Stewart - http://www.cse.unsw.edu.au/~dons -- Originally derived from: riot/UI.hs Copyright (c) Tuomo Valkonen 2004. -- | This module defines a user interface implemented using vty. module Yi.UI.Vty (start) where import Yi.Prelude hiding ((<|>)) import Prelude (map, take, zip, repeat, length, break, splitAt) import Control.Arrow import Control.Concurrent import Control.Exception import Control.Monad (forever) import Control.Monad.State (runState, get, put) import Control.Monad.Trans (liftIO, MonadIO) import Data.Char (ord,chr) import Data.Foldable import Data.IORef import Data.List (partition, sort, nub) import qualified Data.List.PointedList.Circular as PL import Data.Maybe import Data.Monoid import Data.Traversable import System.Exit import System.Posix.Signals (raiseSignal, sigTSTP) import System.Posix.Terminal import System.Posix.IO (stdInput) import Yi.Buffer import Yi.Editor import Yi.Event import Yi.Monad import Yi.Style import qualified Yi.UI.Common as Common import Yi.Config import Yi.Window import Yi.Style as Style import Graphics.Vty as Vty hiding (refresh) import qualified Graphics.Vty as Vty import Yi.Keymap (makeAction, YiM) import Yi.UI.Utils import Yi.UI.TabBar data Rendered = Rendered { picture :: !Image -- ^ the picture currently displayed. , cursor :: !(Maybe (Int,Int)) -- ^ cursor point on the above } data UI = UI { vty :: Vty -- ^ Vty , scrsize :: IORef (Int,Int) -- ^ screen size , uiThread :: ThreadId , uiEnd :: MVar () , uiRefresh :: MVar () , uiEditor :: IORef Editor -- ^ Copy of the editor state, local to the UI, used to show stuff when the window is resized. , config :: Config , oAttrs :: TerminalAttributes } mkUI :: UI -> Common.UI mkUI ui = Common.dummyUI { Common.main = main ui, Common.end = end ui, Common.suspend = raiseSignal sigTSTP, Common.refresh = refresh ui, Common.layout = layout ui, Common.userForceRefresh = userForceRefresh ui } -- | Initialise the ui start :: UIBoot start cfg ch outCh editor = do liftIO $ do oattr <- getTerminalAttributes stdInput v <- mkVtyEscDelay $ configVtyEscDelay $ configUI $ cfg nattr <- getTerminalAttributes stdInput setTerminalAttributes stdInput (withoutMode nattr ExtendedFunctions) Immediately -- remove the above call to setTerminalAttributes when vty does it. (x0,y0) <- Vty.getSize v sz <- newIORef (y0,x0) -- fork input-reading thread. important to block *thread* on getKey -- otherwise all threads will block waiting for input tid <- myThreadId endUI <- newEmptyMVar tuiRefresh <- newEmptyMVar editorRef <- newIORef editor let result = UI v sz tid endUI tuiRefresh editorRef cfg oattr -- | Action to read characters into a channel getcLoop = maybe (getKey >>= ch >> getcLoop) (const (return ())) =<< tryTakeMVar endUI -- | Read a key. UIs need to define a method for getting events. getKey = do event <- getEvent v case event of (EvResize x y) -> do logPutStrLn $ "UI: EvResize: " ++ show (x,y) writeIORef sz (y,x) outCh [makeAction (layoutAction result :: YiM ())] getKey _ -> return (fromVtyEvent event) forkIO getcLoop return (mkUI result) main :: UI -> IO () main ui = do let -- | When the editor state isn't being modified, refresh, then wait for -- it to be modified again. refreshLoop :: IO () refreshLoop = forever $ do logPutStrLn "waiting for refresh" takeMVar (uiRefresh ui) handle (\(except :: IOException) -> do logPutStrLn "refresh crashed with IO Error" logError $ show $ except) (readRef (uiEditor ui) >>= refresh ui >> return ()) logPutStrLn "refreshLoop started" refreshLoop -- | Clean up and go home end :: UI -> Bool -> IO () end i reallyQuit = do Vty.shutdown (vty i) setTerminalAttributes stdInput (oAttrs i) Immediately tryPutMVar (uiEnd i) () when reallyQuit $ throwTo (uiThread i) ExitSuccess return () fromVtyEvent :: Vty.Event -> Yi.Event.Event fromVtyEvent (EvKey Vty.KBackTab mods) = Event Yi.Event.KTab (sort $ nub $ Yi.Event.MShift : map fromVtyMod mods) fromVtyEvent (EvKey k mods) = Event (fromVtyKey k) (sort $ map fromVtyMod mods) fromVtyEvent _ = error "fromVtyEvent: unsupported event encountered." fromVtyKey :: Vty.Key -> Yi.Event.Key fromVtyKey (Vty.KEsc ) = Yi.Event.KEsc fromVtyKey (Vty.KFun x ) = Yi.Event.KFun x fromVtyKey (Vty.KPrtScr ) = Yi.Event.KPrtScr fromVtyKey (Vty.KPause ) = Yi.Event.KPause fromVtyKey (Vty.KASCII '\t') = Yi.Event.KTab fromVtyKey (Vty.KASCII c ) = Yi.Event.KASCII c fromVtyKey (Vty.KBS ) = Yi.Event.KBS fromVtyKey (Vty.KIns ) = Yi.Event.KIns fromVtyKey (Vty.KHome ) = Yi.Event.KHome fromVtyKey (Vty.KPageUp ) = Yi.Event.KPageUp fromVtyKey (Vty.KDel ) = Yi.Event.KDel fromVtyKey (Vty.KEnd ) = Yi.Event.KEnd fromVtyKey (Vty.KPageDown) = Yi.Event.KPageDown fromVtyKey (Vty.KNP5 ) = Yi.Event.KNP5 fromVtyKey (Vty.KUp ) = Yi.Event.KUp fromVtyKey (Vty.KMenu ) = Yi.Event.KMenu fromVtyKey (Vty.KLeft ) = Yi.Event.KLeft fromVtyKey (Vty.KDown ) = Yi.Event.KDown fromVtyKey (Vty.KRight ) = Yi.Event.KRight fromVtyKey (Vty.KEnter ) = Yi.Event.KEnter fromVtyKey (Vty.KBackTab ) = error "This should be handled in fromVtyEvent" fromVtyMod :: Vty.Modifier -> Yi.Event.Modifier fromVtyMod Vty.MShift = Yi.Event.MShift fromVtyMod Vty.MCtrl = Yi.Event.MCtrl fromVtyMod Vty.MMeta = Yi.Event.MMeta fromVtyMod Vty.MAlt = Yi.Event.MMeta -- This re-computes the heights and widths of all the windows. layout :: UI -> Editor -> IO Editor layout ui e = do (rows,cols) <- readIORef (scrsize ui) let ws = windows e tabBarHeight = if hasTabBar e ui then 1 else 0 (cmd, _) = statusLineInfo e niceCmd = arrangeItems cmd cols (maxStatusHeight e) cmdHeight = length niceCmd ws' = applyHeights (computeHeights (rows - tabBarHeight - cmdHeight + 1) ws) ws ws'' = fmap apply ws' apply win = fix $ \self -> win { getRegion = getRegionImpl self (configUI $ config ui) e cols (height self) } return $ windowsA ^= ws'' $ e -- Do Vty layout inside the Yi event loop layoutAction :: (MonadEditor m, MonadIO m) => UI -> m () layoutAction ui = do withEditor . put =<< io . layout ui =<< withEditor get withEditor $ mapM_ (flip withWindowE snapInsB) =<< getA windowsA -- | Redraw the entire terminal from the UI. refresh :: UI -> Editor -> IO () refresh ui e = do (_,xss) <- readRef (scrsize ui) let ws = windows e tabBarHeight = if hasTabBar e ui then 1 else 0 windowStartY = tabBarHeight (cmd, cmdSty) = statusLineInfo e niceCmd = arrangeItems cmd xss (maxStatusHeight e) formatCmdLine text = withAttributes statusBarStyle (take xss $ text ++ repeat ' ') renders = fmap (renderWindow (configUI $ config ui) e xss) (PL.withFocus ws) startXs = scanrT (+) windowStartY (fmap height ws) wImages = fmap picture renders statusBarStyle = ((appEndo <$> cmdSty) <*> baseAttributes) $ configStyle $ configUI $ config $ ui tabBarImages = renderTabBar e ui xss logPutStrLn "refreshing screen." logPutStrLn $ "startXs: " ++ show startXs Vty.update (vty $ ui) pic { pImage = vertcat tabBarImages <-> vertcat (toList wImages) <-> vertcat (fmap formatCmdLine niceCmd) , pCursor = case cursor (PL.focus renders) of Just (y,x) -> Cursor x (y + PL.focus startXs) -- Add the position of the window to the position of the cursor Nothing -> NoCursor -- This case can occur if the user resizes the window. -- Not really nice, but upon the next refresh the cursor will show. } return () -- | Construct images for the tabbar if at least one tab exists. renderTabBar :: Editor -> UI -> Int -> [Image] renderTabBar e ui xss = if hasTabBar e ui then [tabImages <|> extraImage] else [] where tabImages = foldr1 (<|>) $ fmap tabToVtyImage $ tabBarDescr e extraImage = withAttributes (tabBarAttributes uiStyle) (replicate (xss-totalTabWidth) ' ') totalTabWidth = imgWidth tabImages uiStyle = configStyle $ configUI $ config $ ui tabTitle text = " " ++ text ++ " " tabAttributes f = appEndo ((if f then tabInFocusStyle else tabNotFocusedStyle) uiStyle) (tabBarAttributes uiStyle) tabToVtyImage _tab@(TabDescr text inFocus) = withAttributes (tabAttributes inFocus) (tabTitle text) -- | Determine whether it is necessary to render the tab bar hasTabBar :: Editor -> UI -> Bool hasTabBar e ui = (not . configAutoHideTabBar . configUI . config $ ui) || (PL.length $ e ^. tabsA) > 1 -- As scanr, but generalized to a traversable (TODO) scanrT :: (Int -> Int -> Int) -> Int -> PL.PointedList Int -> PL.PointedList Int scanrT (+*+) k t = fst $ runState (mapM f t) k where f x = do s <- get let s' = s +*+ x put s' return s getRegionImpl :: Window -> UIConfig -> Editor -> Int -> Int -> FBuffer -> Region getRegionImpl win cfg e w h b = let (_,to) = drawWindow cfg e b undefined {-focus isn't used-} win w h in mkRegion (fst $ runBuffer win b (getMarkPointB =<< fromMark <$> askMarks)) to -- | Return a rendered wiew of the window. renderWindow :: UIConfig -> Editor -> Int -> (Window, Bool) -> Rendered renderWindow cfg e width (win,hasFocus) = let b0 = findBufferWith (bufkey win) e (rendered,_) = drawWindow cfg e b0 hasFocus win width (height win) in rendered -- | Draw a window -- TODO: horizontal scrolling. drawWindow :: UIConfig -> Editor -> FBuffer -> Bool -> Window -> Int -> Int -> (Rendered, Point) drawWindow cfg e b focused win w h = (Rendered { picture = pict,cursor = cur}, toMarkPoint') where sty = configStyle cfg notMini = not (isMini win) -- off reserves space for the mode line. The mini window does not have a mode line. off = if notMini then 1 else 0 h' = h - off ground = baseAttributes sty wsty = attributesToAttr ground attr eofsty = appEndo (eofStyle sty) ground (point, _) = runBuffer win b pointB (eofPoint, _) = runBuffer win b sizeB region = mkSizeRegion fromMarkPoint (Size (w*h')) -- Work around a problem with the mini window never displaying it's contents due to a -- fromMark that is always equal to the end of the buffer contents. (Just (MarkSet fromM _ _), _) = runBuffer win b (getMarks win) fromMarkPoint = if notMini then fst $ runBuffer win b (getMarkPointB fromM) else Point 0 (text, _) = runBuffer win b (indexedAnnotatedStreamB fromMarkPoint) -- read chars from the buffer, lazily (attributes, _) = runBuffer win b $ attributesPictureAndSelB sty (currentRegex e) region colors = map (second (($ attr) . attributesToAttr)) attributes bufData = -- trace (unlines (map show text) ++ unlines (map show $ concat strokes)) $ paintChars attr colors text tabWidth = tabSize . fst $ runBuffer win b indentSettingsB prompt = if isMini win then miniIdentString b else "" (rendered,toMarkPoint',cur) = drawText h' w fromMarkPoint point tabWidth ([(c,(wsty, (-1))) | c <- prompt] ++ bufData ++ [(' ',(wsty, eofPoint))]) -- we always add one character which can be used to position the cursor at the end of file (modeLine0, _) = runBuffer win b $ getModeLine (commonNamePrefix e) modeLine = if notMini then Just modeLine0 else Nothing modeLines = map (withAttributes modeStyle . take w . (++ repeat ' ')) $ maybeToList $ modeLine modeStyle = (if focused then appEndo (modelineFocusStyle sty) else id) (modelineAttributes sty) filler = take w (configWindowFill cfg : repeat ' ') pict = vertcat (take h' (rendered ++ repeat (withAttributes eofsty filler)) ++ modeLines) -- | Renders text in a rectangle. -- This also returns -- * the index of the last character fitting in the rectangle -- * the position of the Point in (x,y) coordinates, if in the window. drawText :: Int -- ^ The height of the part of the window we are in -> Int -- ^ The width of the part of the window we are in -> Point -- ^ The position of the first character to draw -> Point -- ^ The position of the cursor -> Int -- ^ The number of spaces to represent a tab character with. -> [(Char,(Vty.Attr,Point))] -- ^ The data to draw. -> ([Image], Point, Maybe (Int,Int)) drawText h w topPoint point tabWidth bufData | h == 0 || w == 0 = ([], topPoint, Nothing) | otherwise = (rendered_lines, bottomPoint, pntpos) where lns0 = take h $ concatMap (wrapLine w) $ map (concatMap expandGraphic) $ take h $ lines' $ bufData bottomPoint = case lns0 of [] -> topPoint _ -> snd $ snd $ last $ last $ lns0 pntpos = listToMaybe [(y,x) | (y,l) <- zip [0..] lns0, (x,(_char,(_attr,p))) <- zip [0..] l, p == point] -- fill lines with blanks, so the selection looks ok. rendered_lines = map fillColorLine lns0 colorChar (c, (a, _aPoint)) = renderChar a c fillColorLine :: [(Char, (Vty.Attr, Point))] -> Image fillColorLine [] = renderHFill attr ' ' w fillColorLine l = horzcat (map colorChar l) <|> renderHFill a ' ' (w - length l) where (_,(a,_x)) = last l -- | Cut a string in lines separated by a '\n' char. Note -- that we add a blank character where the \n was, so the -- cursor can be positioned there. lines' :: [(Char,a)] -> [[(Char,a)]] lines' [] = [] lines' s = case s' of [] -> [l] ((_,x):s'') -> (l++[(' ',x)]) : lines' s'' where (l, s') = break ((== '\n') . fst) s wrapLine :: Int -> [x] -> [[x]] wrapLine _ [] = [] wrapLine n l = let (x,rest) = splitAt n l in x : wrapLine n rest expandGraphic ('\t', p) = replicate tabWidth (' ', p) expandGraphic (c,p) | ord c < 32 = [('^',p),(chr (ord c + 64),p)] | otherwise = [(c,p)] withAttributes :: Attributes -> String -> Image withAttributes sty str = horzcat $ fmap (renderChar (attributesToAttr sty attr)) str ------------------------------------------------------------------------ userForceRefresh :: UI -> IO () userForceRefresh = Vty.refresh . vty -- | Schedule a refresh of the UI. scheduleRefresh :: UI -> Editor -> IO () scheduleRefresh ui e = do writeRef (uiEditor ui) e logPutStrLn "scheduleRefresh" tryPutMVar (uiRefresh ui) () return () -- | Calculate window heights, given all the windows and current height. -- (No specific code for modelines) computeHeights :: Int -> PL.PointedList Window -> [Int] computeHeights totalHeight ws = ((y+r-1) : repeat y) where (mwls, wls) = partition isMini (toList ws) (y,r) = getY (totalHeight - length mwls) (length wls) getY :: Int -> Int -> (Int,Int) getY screenHeight 0 = (screenHeight, 0) getY screenHeight numberOfWindows = screenHeight `quotRem` numberOfWindows ------------------------------ -- Low-level stuff ------------------------------------------------------------------------ -- | Convert a Yi Attr into a Vty attribute change. colorToAttr :: (Vty.Color -> Vty.Attr -> Vty.Attr) -> (Vty.Color -> Vty.Attr -> Vty.Attr) -> Vty.Color -> Style.Color -> (Vty.Attr -> Vty.Attr) colorToAttr setVivid set unknown c = case c of RGB 0 0 0 -> set Vty.black RGB 128 128 128 -> setVivid Vty.black RGB 139 0 0 -> set Vty.red RGB 255 0 0 -> setVivid Vty.red RGB 0 100 0 -> set Vty.green RGB 0 128 0 -> setVivid Vty.green RGB 165 42 42 -> set Vty.yellow RGB 255 255 0 -> setVivid Vty.yellow RGB 0 0 139 -> set Vty.blue RGB 0 0 255 -> setVivid Vty.blue RGB 128 0 128 -> set Vty.magenta RGB 255 0 255 -> setVivid Vty.magenta RGB 0 139 139 -> set Vty.cyan RGB 0 255 255 -> setVivid Vty.cyan RGB 165 165 165 -> set Vty.white RGB 255 255 255 -> setVivid Vty.white Default -> set Vty.def _ -> set unknown -- NB attributesToAttr :: Attributes -> (Vty.Attr -> Vty.Attr) attributesToAttr (Attributes fg bg reverse bd _itlc underline') = (if reverse then setRV else id) . (if bd then setBold else id) . (if underline' then setUnderline else id) . colorToAttr setFGVivid setFG Vty.black fg . colorToAttr setBGVivid setBG Vty.white bg --------------------------------- -- | Apply the attributes in @sty@ and @changes@ to @cs@. If the -- attributes are not used, @sty@ and @changes@ are not evaluated. paintChars :: a -> [(Point,a)] -> [(Point,Char)] -> [(Char, (a,Point))] paintChars sty changes cs = [(c,(s,p)) | ((p,c),s) <- zip cs attrs] where attrs = lazy (stys sty changes cs) lazy :: [a] -> [a] lazy l = head l : lazy (tail l) stys :: a -> [(Point,a)] -> [(Point,Char)] -> [a] stys sty [] cs = [ sty | _ <- cs ] stys sty ((endPos,sty'):xs) cs = [ sty | _ <- previous ] ++ stys sty' xs later where (previous, later) = break ((endPos <=) . fst) cs