*** setup configure Configuring OpenGL-2.3.0.0... Dependency GLURaw -any: using GLURaw-1.1.0.0 Dependency ObjectName -any: using ObjectName-1.0.0.0 Dependency OpenGLRaw >=1.0.1.0: using OpenGLRaw-1.1.0.1 Dependency StateVar -any: using StateVar-1.0.0.0 Dependency Tensor -any: using Tensor-1.0.0.1 Dependency base >=3 && <5: using base-4.2.0.0 Using Cabal-1.8.0.2 compiled by ghc-6.12 Using compiler: ghc-6.12.1 Using install prefix: /usr/local/tmp/archive/install Binaries installed in: /usr/local/tmp/archive/install/bin Libraries installed in: /usr/local/tmp/archive/install/lib/OpenGL-2.3.0.0/ghc-6.12.1 Private binaries installed in: /usr/local/tmp/archive/install/libexec Data files installed in: /usr/local/tmp/archive/install/share/OpenGL-2.3.0.0 Documentation installed in: /usr/local/tmp/archive/install/share/doc/OpenGL-2.3.0.0 Using alex version 2.3.1 found on system at: /usr/bin/alex Using ar found on system at: /usr/bin/ar Using c2hs version 0.16.0 found on system at: /usr/local/bin/c2hs Using cpphs version 1.11 found on system at: /usr/local/bin/cpphs Using ffihugs found on system at: /usr/local/bin/ffihugs Using gcc version 4.4.3 found on system at: /usr/bin/gcc Using ghc version 6.12.1 found on system at: /usr/local/bin/ghc Using ghc-pkg version 6.12.1 found on system at: /usr/local/bin/ghc-pkg Using greencard found on system at: /usr/local/tmp/archive/install/bin/greencard Using haddock version 2.7.2 found on system at: /usr/local/bin/haddock Using happy version 1.17 found on system at: /usr/local/bin/happy No hmake found Using hsc2hs version 0.67 found on system at: /usr/local/bin/hsc2hs Using hscolour version 1.16 found on system at: /usr/local/bin/HsColour Using hugs found on system at: /usr/local/bin/hugs No jhc found Using ld found on system at: /usr/bin/ld No lhc found No lhc-pkg found No nhc98 found Using pkg-config version 0.22 found on system at: /usr/bin/pkg-config Using ranlib found on system at: /usr/bin/ranlib Using strip found on system at: /usr/bin/strip Using tar found on system at: /bin/tar *** setup haddock Running Haddock for OpenGL-2.3.0.0... /usr/local/bin/haddock --use-contents=/package/OpenGL-2.3.0.0 --ghc-version Creating dist/build (and its parents) Creating dist/build/autogen (and its parents) Preprocessing library OpenGL-2.3.0.0... Running hscolour for OpenGL-2.3.0.0... 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No links will be generated to these packages: ffi-1.0, rts-1.0 /usr/local/bin/ghc --print-libdir copy Graphics/Rendering/OpenGL/GL/Antialiasing.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Antialiasing.hs copy Graphics/Rendering/OpenGL/GL/BeginEnd.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/BeginEnd.hs copy Graphics/Rendering/OpenGL/GL/Bitmaps.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Bitmaps.hs copy Graphics/Rendering/OpenGL/GL/BufferObjects.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/BufferObjects.hs copy Graphics/Rendering/OpenGL/GL/Clipping.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Clipping.hs copy Graphics/Rendering/OpenGL/GL/Colors.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Colors.hs copy Graphics/Rendering/OpenGL/GL/ColorSum.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/ColorSum.hs copy Graphics/Rendering/OpenGL/GL/CoordTrans.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/CoordTrans.hs copy Graphics/Rendering/OpenGL/GL/DisplayLists.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/DisplayLists.hs copy Graphics/Rendering/OpenGL/GL/Evaluators.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Evaluators.hs copy Graphics/Rendering/OpenGL/GL/Feedback.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Feedback.hs copy Graphics/Rendering/OpenGL/GL/FlushFinish.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/FlushFinish.hs copy Graphics/Rendering/OpenGL/GL/Fog.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Fog.hs copy Graphics/Rendering/OpenGL/GL/Framebuffer.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Framebuffer.hs copy Graphics/Rendering/OpenGL/GL/Hints.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Hints.hs copy Graphics/Rendering/OpenGL/GL.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL.hs copy Graphics/Rendering/OpenGL/GL/LineSegments.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/LineSegments.hs copy Graphics/Rendering/OpenGL/GL/PerFragment.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PerFragment.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs copy Graphics/Rendering/OpenGL/GL/Points.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Points.hs copy Graphics/Rendering/OpenGL/GL/Polygons.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Polygons.hs copy Graphics/Rendering/OpenGL/GL/RasterPos.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/RasterPos.hs copy Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs copy Graphics/Rendering/OpenGL/GL/Rectangles.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs copy Graphics/Rendering/OpenGL/GL/SavingState.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/SavingState.hs copy Graphics/Rendering/OpenGL/GL/Selection.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Selection.hs copy Graphics/Rendering/OpenGL/GL/Shaders.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Shaders.hs copy Graphics/Rendering/OpenGL/GL/StringQueries.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/StringQueries.hs copy Graphics/Rendering/OpenGL/GL/Texturing/Application.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs copy Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs copy Graphics/Rendering/OpenGL/GL/Texturing.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing.hs copy Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs copy Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs copy Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs copy Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs copy Graphics/Rendering/OpenGL/GLU/Errors.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Errors.hs copy Graphics/Rendering/OpenGL/GLU.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU.hs copy Graphics/Rendering/OpenGL/GLU/Initialization.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Initialization.hs copy Graphics/Rendering/OpenGL/GLU/Matrix.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Matrix.hs copy Graphics/Rendering/OpenGL/GLU/Mipmapping.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs copy Graphics/Rendering/OpenGL/GLU/NURBS.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/NURBS.hs copy Graphics/Rendering/OpenGL/GLU/Quadrics.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Quadrics.hs copy Graphics/Rendering/OpenGL/GLU/Tessellation.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Tessellation.hs copy Graphics/Rendering/OpenGL/GL/VertexArrays.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/VertexArrays.hs copy Graphics/Rendering/OpenGL/GL/VertexSpec.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/VertexSpec.hs copy Graphics/Rendering/OpenGL.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL.hs copy Graphics/Rendering/OpenGL/GL/BlendingFactor.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs copy Graphics/Rendering/OpenGL/GL/BufferMode.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/BufferMode.hs copy Graphics/Rendering/OpenGL/GL/Capability.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Capability.hs copy Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs copy Graphics/Rendering/OpenGL/GL/ControlPoint.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/ControlPoint.hs copy Graphics/Rendering/OpenGL/GL/DataType.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/DataType.hs copy Graphics/Rendering/OpenGL/GL/Domain.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Domain.hs copy Graphics/Rendering/OpenGL/GL/EdgeFlag.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs copy Graphics/Rendering/OpenGL/GL/Exception.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Exception.hs copy Graphics/Rendering/OpenGL/GL/Face.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Face.hs copy Graphics/Rendering/OpenGL/GL/GLboolean.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/GLboolean.hs copy Graphics/Rendering/OpenGL/GL/IOState.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/IOState.hs copy Graphics/Rendering/OpenGL/GL/PeekPoke.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PeekPoke.hs copy Graphics/Rendering/OpenGL/GL/PixelData.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelData.hs copy Graphics/Rendering/OpenGL/GL/PixelFormat.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelFormat.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs copy Graphics/Rendering/OpenGL/GL/PointParameter.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PointParameter.hs copy Graphics/Rendering/OpenGL/GL/PolygonMode.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PolygonMode.hs copy Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs copy Graphics/Rendering/OpenGL/GL/QueryUtils.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/QueryUtils.hs copy Graphics/Rendering/OpenGL/GL/RenderMode.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/RenderMode.hs copy Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs copy Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs copy Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs copy Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs copy Graphics/Rendering/OpenGL/GL/VertexAttributes.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs copy Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs to dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs Creating dist/doc/html/OpenGL/ (and its parents) /usr/local/bin/haddock --use-contents=/package/OpenGL-2.3.0.0 --prologue=dist/doc/html/OpenGL/haddock-prolog31985.txt --dump-interface=dist/doc/html/OpenGL/OpenGL.haddock --optghc=-package-name --optghc=OpenGL-2.3.0.0 --hide=Graphics.Rendering.OpenGL.GL.BlendingFactor --hide=Graphics.Rendering.OpenGL.GL.BufferMode --hide=Graphics.Rendering.OpenGL.GL.Capability --hide=Graphics.Rendering.OpenGL.GL.ComparisonFunction --hide=Graphics.Rendering.OpenGL.GL.ControlPoint --hide=Graphics.Rendering.OpenGL.GL.DataType --hide=Graphics.Rendering.OpenGL.GL.Domain --hide=Graphics.Rendering.OpenGL.GL.EdgeFlag --hide=Graphics.Rendering.OpenGL.GL.Exception --hide=Graphics.Rendering.OpenGL.GL.Face --hide=Graphics.Rendering.OpenGL.GL.GLboolean --hide=Graphics.Rendering.OpenGL.GL.IOState --hide=Graphics.Rendering.OpenGL.GL.PeekPoke --hide=Graphics.Rendering.OpenGL.GL.PixelData --hide=Graphics.Rendering.OpenGL.GL.PixelFormat --hide=Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset --hide=Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink --hide=Graphics.Rendering.OpenGL.GL.PointParameter --hide=Graphics.Rendering.OpenGL.GL.PolygonMode --hide=Graphics.Rendering.OpenGL.GL.PrimitiveMode --hide=Graphics.Rendering.OpenGL.GL.QueryUtils --hide=Graphics.Rendering.OpenGL.GL.RenderMode --hide=Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat --hide=Graphics.Rendering.OpenGL.GL.Texturing.TexParameter --hide=Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget --hide=Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit --hide=Graphics.Rendering.OpenGL.GL.VertexAttributes --hide=Graphics.Rendering.OpenGL.GLU.ErrorsInternal --source-module=src/%{MODULE/./-}.html --source-entity=src/%{MODULE/./-}.html#%{NAME} --verbosity=1 --html --read-interface=/packages/archive/GLURaw/1.1.0.0/doc/html,/usr/local/tmp/archive/install/share/doc/GLURaw-1.1.0.0/html/GLURaw.haddock --read-interface=/packages/archive/ObjectName/1.0.0.0/doc/html,/usr/local/tmp/archive/install/share/doc/ObjectName-1.0.0.0/html/ObjectName.haddock --read-interface=/packages/archive/OpenGLRaw/1.1.0.1/doc/html,/usr/local/tmp/archive/install/share/doc/OpenGLRaw-1.1.0.1/html/OpenGLRaw.haddock --read-interface=/packages/archive/StateVar/1.0.0.0/doc/html,/usr/local/tmp/archive/install/share/doc/StateVar-1.0.0.0/html/StateVar.haddock --read-interface=/packages/archive/Tensor/1.0.0.1/doc/html,/usr/local/tmp/archive/install/share/doc/Tensor-1.0.0.1/html/Tensor.haddock --read-interface=/packages/archive/base/4.2.0.0/doc/html,/usr/local/share/doc/ghc/html/libraries/base-4.2.0.0/base.haddock --read-interface=/packages/archive/ghc-prim/0.2.0.0/doc/html,/usr/local/share/doc/ghc/html/libraries/ghc-prim-0.2.0.0/ghc-prim.haddock --read-interface=/packages/archive/integer-gmp/0.2.0.0/doc/html,/usr/local/share/doc/ghc/html/libraries/integer-gmp-0.2.0.0/integer-gmp.haddock --odir=dist/doc/html/OpenGL/ --title=OpenGL-2.3.0.0: A binding for the OpenGL graphics system --optghc=-hide-all-packages --optghc=-fbuilding-cabal-package --optghc=-i --optghc=-idist/build --optghc=-i. --optghc=-idist/build/autogen --optghc=-Idist/build/autogen --optghc=-Idist/build --optghc=-optP-include --optghc=-optPdist/build/autogen/cabal_macros.h --optghc=-odir --optghc=dist/build --optghc=-hidir --optghc=dist/build --optghc=-stubdir --optghc=dist/build --optghc=-package-id --optghc=GLURaw-1.1.0.0-76e09fed5065561518244e8dc5e12543 --optghc=-package-id --optghc=ObjectName-1.0.0.0-af0b79c36432840b5c82dad0ad3908ad --optghc=-package-id --optghc=OpenGLRaw-1.1.0.1-0f23916cb874f196a1e8aef6f9294f62 --optghc=-package-id --optghc=StateVar-1.0.0.0-73ddae25ff88db590682bbb679f6ea02 --optghc=-package-id --optghc=Tensor-1.0.0.1-184e50c84ce93d721846a9b40bbd36f6 --optghc=-package-id --optghc=base-4.2.0.0-c9182baf5cf44f2e72b2298fa160086c --optghc=-O --optghc=-Wall -B/usr/local/lib/ghc-6.12.1 dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Antialiasing.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/BeginEnd.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Bitmaps.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/BufferObjects.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Clipping.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Colors.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/ColorSum.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/CoordTrans.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/DisplayLists.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Evaluators.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Feedback.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/FlushFinish.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Fog.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Framebuffer.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Hints.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/LineSegments.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PerFragment.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Points.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Polygons.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/RasterPos.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/SavingState.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Selection.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Shaders.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/StringQueries.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Errors.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Initialization.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Matrix.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/NURBS.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Quadrics.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/Tessellation.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/VertexArrays.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/VertexSpec.hs dist/build/tmp31985/Graphics/Rendering/OpenGL.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/BufferMode.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Capability.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/ControlPoint.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/DataType.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Domain.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Exception.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Face.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/GLboolean.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/IOState.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PeekPoke.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelData.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelFormat.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PointParameter.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PolygonMode.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/QueryUtils.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/RenderMode.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs:53:50: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLshort' against inferred type `CShort' In the first argument of `glRects', namely `x1' In the expression: glRects x1 y1 x2 y2 In the definition of `rect': rect (Vertex2 x1 y1) (Vertex2 x2 y2) = glRects x1 y1 x2 y2 dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs:54:30: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLshort' against inferred type `CShort' Expected type: Ptr OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLshort Inferred type: Ptr CShort In the first argument of `glRectsv', namely `ptr1' In the expression: glRectsv ptr1 ptr2 dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs:58:50: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLint' against inferred type `CInt' In the first argument of `glRecti', namely `x1' In the expression: glRecti x1 y1 x2 y2 In the definition of `rect': rect (Vertex2 x1 y1) (Vertex2 x2 y2) = glRecti x1 y1 x2 y2 dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs:59:30: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLint' against inferred type `CInt' Expected type: Ptr OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLint Inferred type: Ptr CInt In the first argument of `glRectiv', namely `ptr1' In the expression: glRectiv ptr1 ptr2 dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs:63:50: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLfloat' against inferred type `CFloat' In the first argument of `glRectf', namely `x1' In the expression: glRectf x1 y1 x2 y2 In the definition of `rect': rect (Vertex2 x1 y1) (Vertex2 x2 y2) = glRectf x1 y1 x2 y2 dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs:64:30: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLfloat' against inferred type `CFloat' Expected type: Ptr OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLfloat Inferred type: Ptr CFloat In the first argument of `glRectfv', namely `ptr1' In the expression: glRectfv ptr1 ptr2 dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs:68:50: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLdouble' against inferred type `CDouble' In the first argument of `glRectd', namely `x1' In the expression: glRectd x1 y1 x2 y2 In the definition of `rect': rect (Vertex2 x1 y1) (Vertex2 x2 y2) = glRectd x1 y1 x2 y2 dist/build/tmp31985/Graphics/Rendering/OpenGL/GL/Rectangles.hs:69:30: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLdouble' against inferred type `CDouble' Expected type: Ptr OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLdouble Inferred type: Ptr CDouble In the first argument of `glRectdv', namely `ptr1' In the expression: glRectdv ptr1 ptr2 *** Trying again with preferred-versions *** setup configure Configuring OpenGL-2.3.0.0... Dependency GLURaw -any: using GLURaw-1.1.0.0 Dependency ObjectName -any: using ObjectName-1.0.0.0 Dependency OpenGLRaw >=1.0.1.0: using OpenGLRaw-1.1.0.1 Dependency StateVar -any: using StateVar-1.0.0.0 Dependency Tensor -any: using Tensor-1.0.0.1 Dependency base ==3.*: using base-3.0.3.2 Using Cabal-1.8.0.2 compiled by ghc-6.12 Using compiler: ghc-6.12.1 Using install prefix: /usr/local/tmp/archive/install Binaries installed in: /usr/local/tmp/archive/install/bin Libraries installed in: /usr/local/tmp/archive/install/lib/OpenGL-2.3.0.0/ghc-6.12.1 Private binaries installed in: /usr/local/tmp/archive/install/libexec Data files installed in: /usr/local/tmp/archive/install/share/OpenGL-2.3.0.0 Documentation installed in: /usr/local/tmp/archive/install/share/doc/OpenGL-2.3.0.0 Using alex version 2.3.1 found on system at: /usr/bin/alex Using ar found on system at: /usr/bin/ar Using c2hs version 0.16.0 found on system at: /usr/local/bin/c2hs Using cpphs version 1.11 found on system at: /usr/local/bin/cpphs Using ffihugs found on system at: /usr/local/bin/ffihugs Using gcc version 4.4.3 found on system at: /usr/bin/gcc Using ghc version 6.12.1 found on system at: /usr/local/bin/ghc Using ghc-pkg version 6.12.1 found on system at: /usr/local/bin/ghc-pkg Using greencard found on system at: /usr/local/tmp/archive/install/bin/greencard Using haddock version 2.7.2 found on system at: /usr/local/bin/haddock Using happy version 1.17 found on system at: /usr/local/bin/happy No hmake found Using hsc2hs version 0.67 found on system at: /usr/local/bin/hsc2hs Using hscolour version 1.16 found on system at: /usr/local/bin/HsColour Using hugs found on system at: /usr/local/bin/hugs No jhc found Using ld found on system at: /usr/bin/ld No lhc found No lhc-pkg found No nhc98 found Using pkg-config version 0.22 found on system at: /usr/bin/pkg-config Using ranlib found on system at: /usr/bin/ranlib Using strip found on system at: /usr/bin/strip Using tar found on system at: /bin/tar *** setup haddock Running Haddock for OpenGL-2.3.0.0... /usr/local/bin/haddock --use-contents=/package/OpenGL-2.3.0.0 --ghc-version Creating dist/build (and its parents) Creating dist/build/autogen (and its parents) Preprocessing library OpenGL-2.3.0.0... Running hscolour for OpenGL-2.3.0.0... Creating dist/doc/html/OpenGL (and its parents) Creating dist/doc/html/OpenGL/src (and its parents) /usr/local/bin/HsColour -print-css -odist/doc/html/OpenGL/src/hscolour.css /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-Antialiasing.html Graphics/Rendering/OpenGL/GL/Antialiasing.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-BeginEnd.html Graphics/Rendering/OpenGL/GL/BeginEnd.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-Bitmaps.html Graphics/Rendering/OpenGL/GL/Bitmaps.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-BufferObjects.html Graphics/Rendering/OpenGL/GL/BufferObjects.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-Clipping.html Graphics/Rendering/OpenGL/GL/Clipping.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-Colors.html Graphics/Rendering/OpenGL/GL/Colors.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-ColorSum.html Graphics/Rendering/OpenGL/GL/ColorSum.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-CoordTrans.html Graphics/Rendering/OpenGL/GL/CoordTrans.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-DisplayLists.html Graphics/Rendering/OpenGL/GL/DisplayLists.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-Evaluators.html Graphics/Rendering/OpenGL/GL/Evaluators.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-Feedback.html Graphics/Rendering/OpenGL/GL/Feedback.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-FlushFinish.html Graphics/Rendering/OpenGL/GL/FlushFinish.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-Fog.html Graphics/Rendering/OpenGL/GL/Fog.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-Framebuffer.html Graphics/Rendering/OpenGL/GL/Framebuffer.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-Hints.html Graphics/Rendering/OpenGL/GL/Hints.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL.html Graphics/Rendering/OpenGL/GL.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-LineSegments.html Graphics/Rendering/OpenGL/GL/LineSegments.hs /usr/local/bin/HsColour -css -anchor -odist/doc/html/OpenGL/src/Graphics-Rendering-OpenGL-GL-PerFragment.html Graphics/Rendering/OpenGL/GL/PerFragment.hs /usr/local/bin/HsColour -css -anchor 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No links will be generated to these packages: base-3.0.3.2, ffi-1.0, rts-1.0 /usr/local/bin/ghc --print-libdir copy Graphics/Rendering/OpenGL/GL/Antialiasing.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Antialiasing.hs copy Graphics/Rendering/OpenGL/GL/BeginEnd.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/BeginEnd.hs copy Graphics/Rendering/OpenGL/GL/Bitmaps.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Bitmaps.hs copy Graphics/Rendering/OpenGL/GL/BufferObjects.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/BufferObjects.hs copy Graphics/Rendering/OpenGL/GL/Clipping.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Clipping.hs copy Graphics/Rendering/OpenGL/GL/Colors.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Colors.hs copy Graphics/Rendering/OpenGL/GL/ColorSum.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/ColorSum.hs copy Graphics/Rendering/OpenGL/GL/CoordTrans.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/CoordTrans.hs copy Graphics/Rendering/OpenGL/GL/DisplayLists.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/DisplayLists.hs copy Graphics/Rendering/OpenGL/GL/Evaluators.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Evaluators.hs copy Graphics/Rendering/OpenGL/GL/Feedback.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Feedback.hs copy Graphics/Rendering/OpenGL/GL/FlushFinish.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/FlushFinish.hs copy Graphics/Rendering/OpenGL/GL/Fog.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Fog.hs copy Graphics/Rendering/OpenGL/GL/Framebuffer.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Framebuffer.hs copy Graphics/Rendering/OpenGL/GL/Hints.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Hints.hs copy Graphics/Rendering/OpenGL/GL.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL.hs copy Graphics/Rendering/OpenGL/GL/LineSegments.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/LineSegments.hs copy Graphics/Rendering/OpenGL/GL/PerFragment.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PerFragment.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs copy Graphics/Rendering/OpenGL/GL/Points.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Points.hs copy Graphics/Rendering/OpenGL/GL/Polygons.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Polygons.hs copy Graphics/Rendering/OpenGL/GL/RasterPos.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/RasterPos.hs copy Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs copy Graphics/Rendering/OpenGL/GL/Rectangles.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs copy Graphics/Rendering/OpenGL/GL/SavingState.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/SavingState.hs copy Graphics/Rendering/OpenGL/GL/Selection.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Selection.hs copy Graphics/Rendering/OpenGL/GL/Shaders.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Shaders.hs copy Graphics/Rendering/OpenGL/GL/StringQueries.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/StringQueries.hs copy Graphics/Rendering/OpenGL/GL/Texturing/Application.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs copy Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs copy Graphics/Rendering/OpenGL/GL/Texturing.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing.hs copy 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dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/BufferMode.hs copy Graphics/Rendering/OpenGL/GL/Capability.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Capability.hs copy Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs copy Graphics/Rendering/OpenGL/GL/ControlPoint.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/ControlPoint.hs copy Graphics/Rendering/OpenGL/GL/DataType.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/DataType.hs copy Graphics/Rendering/OpenGL/GL/Domain.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Domain.hs copy Graphics/Rendering/OpenGL/GL/EdgeFlag.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs copy Graphics/Rendering/OpenGL/GL/Exception.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Exception.hs copy Graphics/Rendering/OpenGL/GL/Face.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Face.hs copy Graphics/Rendering/OpenGL/GL/GLboolean.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/GLboolean.hs copy Graphics/Rendering/OpenGL/GL/IOState.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/IOState.hs copy Graphics/Rendering/OpenGL/GL/PeekPoke.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PeekPoke.hs copy Graphics/Rendering/OpenGL/GL/PixelData.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelData.hs copy Graphics/Rendering/OpenGL/GL/PixelFormat.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelFormat.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs copy Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs copy Graphics/Rendering/OpenGL/GL/PointParameter.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PointParameter.hs copy Graphics/Rendering/OpenGL/GL/PolygonMode.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PolygonMode.hs copy Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs copy Graphics/Rendering/OpenGL/GL/QueryUtils.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/QueryUtils.hs copy Graphics/Rendering/OpenGL/GL/RenderMode.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/RenderMode.hs copy Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs copy Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs copy Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs copy Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs copy Graphics/Rendering/OpenGL/GL/VertexAttributes.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs copy Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs to dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs Creating dist/doc/html/OpenGL/ (and its parents) /usr/local/bin/haddock --use-contents=/package/OpenGL-2.3.0.0 --prologue=dist/doc/html/OpenGL/haddock-prolog32112.txt --dump-interface=dist/doc/html/OpenGL/OpenGL.haddock --optghc=-package-name --optghc=OpenGL-2.3.0.0 --hide=Graphics.Rendering.OpenGL.GL.BlendingFactor --hide=Graphics.Rendering.OpenGL.GL.BufferMode --hide=Graphics.Rendering.OpenGL.GL.Capability --hide=Graphics.Rendering.OpenGL.GL.ComparisonFunction --hide=Graphics.Rendering.OpenGL.GL.ControlPoint --hide=Graphics.Rendering.OpenGL.GL.DataType --hide=Graphics.Rendering.OpenGL.GL.Domain --hide=Graphics.Rendering.OpenGL.GL.EdgeFlag --hide=Graphics.Rendering.OpenGL.GL.Exception --hide=Graphics.Rendering.OpenGL.GL.Face --hide=Graphics.Rendering.OpenGL.GL.GLboolean --hide=Graphics.Rendering.OpenGL.GL.IOState --hide=Graphics.Rendering.OpenGL.GL.PeekPoke --hide=Graphics.Rendering.OpenGL.GL.PixelData --hide=Graphics.Rendering.OpenGL.GL.PixelFormat --hide=Graphics.Rendering.OpenGL.GL.PixelRectangles.Reset --hide=Graphics.Rendering.OpenGL.GL.PixelRectangles.Sink --hide=Graphics.Rendering.OpenGL.GL.PointParameter --hide=Graphics.Rendering.OpenGL.GL.PolygonMode --hide=Graphics.Rendering.OpenGL.GL.PrimitiveMode --hide=Graphics.Rendering.OpenGL.GL.QueryUtils --hide=Graphics.Rendering.OpenGL.GL.RenderMode --hide=Graphics.Rendering.OpenGL.GL.Texturing.PixelInternalFormat --hide=Graphics.Rendering.OpenGL.GL.Texturing.TexParameter --hide=Graphics.Rendering.OpenGL.GL.Texturing.TextureTarget --hide=Graphics.Rendering.OpenGL.GL.Texturing.TextureUnit --hide=Graphics.Rendering.OpenGL.GL.VertexAttributes --hide=Graphics.Rendering.OpenGL.GLU.ErrorsInternal --source-module=src/%{MODULE/./-}.html --source-entity=src/%{MODULE/./-}.html#%{NAME} --verbosity=1 --html --read-interface=/packages/archive/GLURaw/1.1.0.0/doc/html,/usr/local/tmp/archive/install/share/doc/GLURaw-1.1.0.0/html/GLURaw.haddock --read-interface=/packages/archive/ObjectName/1.0.0.0/doc/html,/usr/local/tmp/archive/install/share/doc/ObjectName-1.0.0.0/html/ObjectName.haddock --read-interface=/packages/archive/OpenGLRaw/1.1.0.1/doc/html,/usr/local/tmp/archive/install/share/doc/OpenGLRaw-1.1.0.1/html/OpenGLRaw.haddock --read-interface=/packages/archive/StateVar/1.0.0.0/doc/html,/usr/local/tmp/archive/install/share/doc/StateVar-1.0.0.0/html/StateVar.haddock --read-interface=/packages/archive/Tensor/1.0.0.1/doc/html,/usr/local/tmp/archive/install/share/doc/Tensor-1.0.0.1/html/Tensor.haddock --read-interface=/packages/archive/base/4.2.0.0/doc/html,/usr/local/share/doc/ghc/html/libraries/base-4.2.0.0/base.haddock --read-interface=/packages/archive/ghc-prim/0.2.0.0/doc/html,/usr/local/share/doc/ghc/html/libraries/ghc-prim-0.2.0.0/ghc-prim.haddock --read-interface=/packages/archive/integer-gmp/0.2.0.0/doc/html,/usr/local/share/doc/ghc/html/libraries/integer-gmp-0.2.0.0/integer-gmp.haddock --read-interface=/packages/archive/syb/0.1.0.2/doc/html,/usr/local/share/doc/ghc/html/libraries/syb-0.1.0.2/syb.haddock --odir=dist/doc/html/OpenGL/ --title=OpenGL-2.3.0.0: A binding for the OpenGL graphics system --optghc=-hide-all-packages --optghc=-fbuilding-cabal-package --optghc=-i --optghc=-idist/build --optghc=-i. --optghc=-idist/build/autogen --optghc=-Idist/build/autogen --optghc=-Idist/build --optghc=-optP-include --optghc=-optPdist/build/autogen/cabal_macros.h --optghc=-odir --optghc=dist/build --optghc=-hidir --optghc=dist/build --optghc=-stubdir --optghc=dist/build --optghc=-package-id --optghc=GLURaw-1.1.0.0-76e09fed5065561518244e8dc5e12543 --optghc=-package-id --optghc=ObjectName-1.0.0.0-af0b79c36432840b5c82dad0ad3908ad --optghc=-package-id --optghc=OpenGLRaw-1.1.0.1-0f23916cb874f196a1e8aef6f9294f62 --optghc=-package-id --optghc=StateVar-1.0.0.0-73ddae25ff88db590682bbb679f6ea02 --optghc=-package-id --optghc=Tensor-1.0.0.1-184e50c84ce93d721846a9b40bbd36f6 --optghc=-package-id --optghc=base-3.0.3.2-52acef427378232ec569bca0486ee48f --optghc=-O --optghc=-Wall -B/usr/local/lib/ghc-6.12.1 dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Antialiasing.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/BeginEnd.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Bitmaps.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/BufferObjects.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Clipping.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Colors.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/ColorSum.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/CoordTrans.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/DisplayLists.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Evaluators.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Feedback.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/FlushFinish.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Fog.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Framebuffer.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Hints.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/LineSegments.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PerFragment.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Points.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Polygons.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/RasterPos.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/SavingState.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Selection.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Shaders.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/StringQueries.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/Application.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/Environments.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/Objects.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/Parameters.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/Queries.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/Specification.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU/Errors.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU/Initialization.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU/Matrix.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU/Mipmapping.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU/NURBS.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU/Quadrics.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU/Tessellation.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/VertexArrays.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/VertexSpec.hs dist/build/tmp32112/Graphics/Rendering/OpenGL.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/BlendingFactor.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/BufferMode.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Capability.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/ControlPoint.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/DataType.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Domain.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/EdgeFlag.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Exception.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Face.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/GLboolean.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/IOState.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PeekPoke.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelData.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelFormat.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PointParameter.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PolygonMode.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/QueryUtils.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/RenderMode.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/PixelInternalFormat.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/TexParameter.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/TextureTarget.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Texturing/TextureUnit.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/VertexAttributes.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GLU/ErrorsInternal.hs dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs:53:50: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLshort' against inferred type `CShort' In the first argument of `glRects', namely `x1' In the expression: glRects x1 y1 x2 y2 In the definition of `rect': rect (Vertex2 x1 y1) (Vertex2 x2 y2) = glRects x1 y1 x2 y2 dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs:54:30: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLshort' against inferred type `CShort' Expected type: Ptr OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLshort Inferred type: Ptr CShort In the first argument of `glRectsv', namely `ptr1' In the expression: glRectsv ptr1 ptr2 dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs:58:50: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLint' against inferred type `CInt' In the first argument of `glRecti', namely `x1' In the expression: glRecti x1 y1 x2 y2 In the definition of `rect': rect (Vertex2 x1 y1) (Vertex2 x2 y2) = glRecti x1 y1 x2 y2 dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs:59:30: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLint' against inferred type `CInt' Expected type: Ptr OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLint Inferred type: Ptr CInt In the first argument of `glRectiv', namely `ptr1' In the expression: glRectiv ptr1 ptr2 dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs:63:50: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLfloat' against inferred type `CFloat' In the first argument of `glRectf', namely `x1' In the expression: glRectf x1 y1 x2 y2 In the definition of `rect': rect (Vertex2 x1 y1) (Vertex2 x2 y2) = glRectf x1 y1 x2 y2 dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs:64:30: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLfloat' against inferred type `CFloat' Expected type: Ptr OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLfloat Inferred type: Ptr CFloat In the first argument of `glRectfv', namely `ptr1' In the expression: glRectfv ptr1 ptr2 dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs:68:50: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLdouble' against inferred type `CDouble' In the first argument of `glRectd', namely `x1' In the expression: glRectd x1 y1 x2 y2 In the definition of `rect': rect (Vertex2 x1 y1) (Vertex2 x2 y2) = glRectd x1 y1 x2 y2 dist/build/tmp32112/Graphics/Rendering/OpenGL/GL/Rectangles.hs:69:30: Couldn't match expected type `OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLdouble' against inferred type `CDouble' Expected type: Ptr OpenGLRaw-1.1.0.1:Graphics.Rendering.OpenGL.Raw.Core31.TypesInternal.GLdouble Inferred type: Ptr CDouble In the first argument of `glRectdv', namely `ptr1' In the expression: glRectdv ptr1 ptr2