ALUT fails to build on Mac OS X
Sound.ALUT
(2.1.0.0) does not build on Mac OS X: It misses the C header file OpenAL/alut.h
.
After some googling I think that the reason is that Apple removed(!) this file from the OpenAL framework, see http://developer.apple.com/qa/qa2006/qa1504.html .
Sound.OpenAL
builds fine, but seems to be unusable without ALUT.
Also, Christian Maeder's binary distribution of GHC 6.8.2 for Mac OS X 10.4 (Tiger) Intel seems to miss the Sound.ALUT library (but contains Sound.OpenGL); I would guess that the reason is the same.
Trac metadata
Trac field | Value |
---|---|
Version | 6.8.2 |
Type | Bug |
TypeOfFailure | OtherFailure |
Priority | normal |
Resolution | Unresolved |
Component | Build System |
Test case | |
Differential revisions | |
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Blocking | |
CC | |
Operating system | |
Architecture |