Safe Haskell | None |
---|---|
Language | Haskell2010 |
Animation timing
animationPeriod :: DiffTime Source #
The console can refresh at approx. 21 fps, hence this value seems appropriate (1/25 second)
animationUpdateMargin :: DiffTime Source #
When there are multiple unsynchronized animations running, there could be a lot of scene renderings in the same 1/100th second.
To prevent performance degradation we allow some margin to group update deadlines.
Animation colors
colorFromFrame :: Frame -> LayeredColor Source #
Returns the color used to draw an animation, based on the frame number (relative to the parent animation, if any).