; ; Copyright (c) 2008--2011 Andres Loeh, 2010--2012 Mikolaj Konarski ; ; This file is a part of the computer game Allure of the Stars ; ; and is released under the terms of the GNU Affero General Public License. ; ; For license and copyright information, see the file LICENSE. ; ; ; ; This is a commented out copy of the default UI settings config file ; ; that is embedded in the binary. ; ; A user config file can overrides these options. The game looks for it at ; ; ~/.Allure/config.ui.ini (or a similar path, depending on the OS). ; ; Warning: options are case-sensitive and only ';' for comments is permitted. ; [commands] ; ; All commands are defined here, except movement, hero selection and debug. ; ; ; KP_Begin: Wait ; g: Pickup ; d: Drop ; p: Project [ApplyItem {verb = "project", object = "missile", symbol = ' '}, ApplyItem {verb = "throw", object = "projectile", symbol = '}'}, ApplyItem {verb = "throw", object = "projectile", symbol = '{'}, ApplyItem {verb = "zap", object = "mechanism", symbol = '-'}] ; t: Project [ApplyItem {verb = "throw", object = "projectile", symbol = '}'}, ApplyItem {verb = "throw", object = "projectile", symbol = '{'}] ; z: Project [ApplyItem {verb = "zap", object = "mechanism", symbol = '-'}] ; a: Apply [ApplyItem {verb = "apply", object = "consumable", symbol = ' '}, ApplyItem {verb = "eat", object = "food", symbol = ','}, ApplyItem {verb = "activate", object = "emitter", symbol = '_'}, ApplyItem {verb = "use", object = "tool", symbol = '~'}, ApplyItem {verb = "quaff", object = "drink", symbol = '!'}, ApplyItem {verb = "read", object = "tablet", symbol = '?'}] ; q: Apply [ApplyItem {verb = "quaff", object = "drink", symbol = '!'}] ; r: Apply [ApplyItem {verb = "read", object = "tablet", symbol = '?'}] ; c: AlterDir [AlterFeature {verb = "close", object = "door", feature = CloseTo "closed door"}] ; less: TriggerTile [TriggerFeature {verb = "ascend", object = "level", feature = Cause (Ascend 1)}, TriggerFeature {verb = "exit", object = "spaceship", feature = Cause Escape}] ; greater: TriggerTile [TriggerFeature {verb = "descend", object = "level", feature = Cause (Ascend (-1))}, TriggerFeature {verb = "exit", object = "spaceship", feature = Cause Escape}] ; CTRL-r: GameRestart "campaign" ; ; TODO: pick game modes via arrow keys, not special keys ; CTRL-k: GameRestart "skirmish" ; CTRL-p: GameRestart "PvP" ; CTRL-o: GameRestart "Coop" ; CTRL-e: GameRestart "defense" ; CTRL-x: GameExit ; CTRL-s: GameSave ; Tab: MemberCycle ; ISO_Left_Tab: MemberBack ; I: Inventory ; slash: TgtFloor ; asterisk: TgtEnemy ; bracketleft: TgtAscend 1 ; bracketright: TgtAscend (-1) ; braceleft: TgtAscend 10 ; braceright: TgtAscend (-10) ; plus: EpsIncr True ; minus: EpsIncr False ; Escape: Cancel ; Return: Accept ; space: Clear ; P: History ; V: MarkVision ; S: MarkSmell ; T: MarkSuspect ; question: Help ; [file] ; ; Names (or prefixes) of various game files. ; ; They reside in ~/.Allure or similar. ; savePrefix: save ; [macros] ; ; Handy with Vi keys: ; comma: g ; period: KP_Begin ; [ui] ; font: Terminus,Monospace normal normal normal normal 12 ; historyMax: 5000 ; maxFps: 15 ; noAnim: False