{-# OPTIONS_GHC -fno-warn-orphans #-} -- Copyright (c) 2008--2011 Andres Loeh, 2010--2012 Mikolaj Konarski -- This file is a part of the computer game Allure of the Stars -- and is released under the terms of the GNU Affero General Public License. -- For license and copyright information, see the file LICENSE. -- -- | The main source code file of Allure of the Stars. Here the knot of engine -- code pieces and the Allure-specific content defintions is tied, -- resulting in an executable game. module Main ( main ) where import qualified Content.ActorKind import qualified Content.CaveKind import qualified Content.FactionKind import qualified Content.ItemKind import qualified Content.ModeKind import qualified Content.PlaceKind import qualified Content.RuleKind import qualified Content.TileKind import Game.LambdaHack.Client import Game.LambdaHack.Client.Action.ActionType import Game.LambdaHack.Common.Action (MonadAtomic (..)) import Game.LambdaHack.Common.AtomicCmd import Game.LambdaHack.Common.AtomicSem import qualified Game.LambdaHack.Common.Kind as Kind import Game.LambdaHack.Server import Game.LambdaHack.Server.Action.ActionType import Game.LambdaHack.Server.AtomicSemSer -- | The game-state semantics of atomic game commands -- as computed on the server. instance MonadAtomic ActionSer where execAtomic = atomicSendSem -- | The game-state semantics of atomic game commands -- as computed on clients. Special effects (@SfxAtomic@) don't modify state. instance MonadAtomic (ActionCli c d) where execAtomic (CmdAtomic cmd) = cmdAtomicSem cmd execAtomic (SfxAtomic _) = return () -- | Tie the LambdaHack engine clients and server code -- with the Allure-specific content defintions and run the game. main :: IO () main = let copsSlow = Kind.COps { coactor = Kind.createOps Content.ActorKind.cdefs , cocave = Kind.createOps Content.CaveKind.cdefs , cofaction = Kind.createOps Content.FactionKind.cdefs , coitem = Kind.createOps Content.ItemKind.cdefs , comode = Kind.createOps Content.ModeKind.cdefs , coplace = Kind.createOps Content.PlaceKind.cdefs , corule = Kind.createOps Content.RuleKind.cdefs , cotile = Kind.createOps Content.TileKind.cdefs } in mainSer copsSlow executorSer $ exeFrontend executorCli executorCli