# Copyright (c) 2008--2011 Andres Loeh, 2010--2017 Mikolaj Konarski # This file is a part of the computer game Allure of the Stars # and is released under the terms of the GNU Affero General Public License. # For license and copyright information, see the file LICENSE. # play: dist/build/Allure/Allure --dbgMsgSer --dumpInitRngs configure-debug: cabal configure --enable-profiling --profiling-detail=all-functions -fwith_expensive_assertions --disable-optimization configure-prof: cabal configure --enable-profiling --profiling-detail=exported-functions -frelease ghcjs-configure: cabal configure --disable-library-profiling --disable-profiling --ghcjs --ghcjs-option=-dedupe -f-release chrome-prof: google-chrome --no-sandbox --js-flags="--logfile=%t.log --prof" ../allureofthestars.github.io/play/index.html minific: ccjs dist/build/Allure/Allure.jsexe/all.js --compilation_level=ADVANCED_OPTIMIZATIONS --isolation_mode=IIFE --assume_function_wrapper --jscomp_off="*" --externs=node > ../allureofthestars.github.io/play/allure.all.js frontendRaid: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode raid frontendBrawl: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode brawl frontendShootout: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode shootout frontendEscape: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 3 --dumpInitRngs --automateAll --gameMode escape frontendZoo: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 2 --dumpInitRngs --automateAll --gameMode zoo frontendAmbush: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode ambush frontendExploration: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 1 --dumpInitRngs --automateAll --gameMode exploration frontendSafari: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 2 --dumpInitRngs --automateAll --gameMode safari frontendSafariSurvival: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode "safari survival" frontendBattle: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode battle frontendBattleSurvival: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 5 --dumpInitRngs --automateAll --gameMode "battle survival" frontendDefense: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix test --newGame 9 --dumpInitRngs --automateAll --gameMode defense benchMemoryAnim: dist/build/Allure/Allure --dbgMsgSer --newGame 1 --maxFps 100000 --benchmark --stopAfterFrames 33000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 120 --setMainRng 47 --frontendNull --noAnim +RTS -s -A1M -RTS benchBattle: dist/build/Allure/Allure --dbgMsgSer --newGame 3 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 1500 --automateAll --keepAutomated --gameMode battle --setDungeonRng 7 --setMainRng 7 benchAnimBattle: dist/build/Allure/Allure --dbgMsgSer --newGame 3 --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 7000 --automateAll --keepAutomated --gameMode battle --setDungeonRng 7 --setMainRng 7 benchFrontendBattle: dist/build/Allure/Allure --dbgMsgSer --newGame 3 --noAnim --maxFps 100000 --benchmark --stopAfterFrames 1500 --automateAll --keepAutomated --gameMode battle --setDungeonRng 7 --setMainRng 7 benchExploration: dist/build/Allure/Allure --dbgMsgSer --newGame 1 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 7000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 0 --setMainRng 0 benchFrontendExploration: dist/build/Allure/Allure --dbgMsgSer --newGame 1 --noAnim --maxFps 100000 --benchmark --stopAfterFrames 7000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 0 --setMainRng 0 benchNull: benchBattle benchAnimBattle benchExploration bench: benchBattle benchAnimBattle benchFrontendBattle benchExploration benchFrontendExploration nativeBenchExploration: dist/build/Allure/Allure --dbgMsgSer --newGame 2 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 2000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 0 --setMainRng 0 nativeBenchBattle: dist/build/Allure/Allure --dbgMsgSer --newGame 3 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 1000 --automateAll --keepAutomated --gameMode battle --setDungeonRng 0 --setMainRng 0 nativeBench: nativeBenchBattle nativeBenchExploration nodeBenchExploration: node dist/build/Allure/Allure.jsexe/all.js --dbgMsgSer --newGame 2 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 2000 --automateAll --keepAutomated --gameMode exploration --setDungeonRng 0 --setMainRng 0 nodeBenchBattle: node dist/build/Allure/Allure.jsexe/all.js --dbgMsgSer --newGame 3 --noAnim --maxFps 100000 --frontendNull --benchmark --stopAfterFrames 1000 --automateAll --keepAutomated --gameMode battle --setDungeonRng 0 --setMainRng 0 nodeBench: nodeBenchBattle nodeBenchExploration test-travis-short: test-short test-travis: test-short test-medium benchNull test: test-short test-medium benchNull test-short: test-short-new test-short-load test-medium: testRaid-medium testBrawl-medium testShootout-medium testEscape-medium testZoo-medium testAmbush-medium testExploration-medium testSafari-medium testSafariSurvival-medium testBattle-medium testBattleSurvival-medium testRaid-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode raid 2> /tmp/teletypetest.log testBrawl-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode brawl 2> /tmp/teletypetest.log testShootout-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode shootout 2> /tmp/teletypetest.log testEscape-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 3 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 40 --dumpInitRngs --automateAll --keepAutomated --gameMode escape 2> /tmp/teletypetest.log testZoo-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 2 --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 100 --dumpInitRngs --automateAll --keepAutomated --gameMode zoo 2> /tmp/teletypetest.log testAmbush-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode ambush 2> /tmp/teletypetest.log testExploration-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 1 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 200 --dumpInitRngs --automateAll --keepAutomated --gameMode exploration 2> /tmp/teletypetest.log testSafari-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 2 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 100 --dumpInitRngs --automateAll --keepAutomated --gameMode safari 2> /tmp/teletypetest.log testSafariSurvival-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 8 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 60 --dumpInitRngs --automateAll --keepAutomated --gameMode "safari survival" 2> /tmp/teletypetest.log testBattle-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 3 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 20 --dumpInitRngs --automateAll --keepAutomated --gameMode battle 2> /tmp/teletypetest.log testBattleSurvival-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 7 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 60 --dumpInitRngs --automateAll --keepAutomated --gameMode "battle survival" 2> /tmp/teletypetest.log testDefense-medium: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 9 --noAnim --maxFps 100000 --frontendTeletype --benchmark --stopAfterSeconds 300 --dumpInitRngs --automateAll --keepAutomated --gameMode defense 2> /tmp/teletypetest.log test-short-new: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix raid --dumpInitRngs --automateAll --keepAutomated --gameMode raid --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix brawl --dumpInitRngs --automateAll --keepAutomated --gameMode brawl --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix shootout --dumpInitRngs --automateAll --keepAutomated --gameMode shootout --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix escape --dumpInitRngs --automateAll --keepAutomated --gameMode escape --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix zoo --dumpInitRngs --automateAll --keepAutomated --gameMode zoo --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix ambush --dumpInitRngs --automateAll --keepAutomated --gameMode ambush --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix exploration --dumpInitRngs --automateAll --keepAutomated --gameMode exploration --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix safari --dumpInitRngs --automateAll --keepAutomated --gameMode safari --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix safariSurvival --dumpInitRngs --automateAll --keepAutomated --gameMode "safari survival" --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix battle --dumpInitRngs --automateAll --keepAutomated --gameMode battle --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --newGame 5 --savePrefix battleSurvival --dumpInitRngs --automateAll --keepAutomated --gameMode "battle survival" --frontendTeletype --stopAfterSeconds 2 2> /tmp/teletypetest.log # "--setDungeonRng 0 --setMainRng 0" is needed for determinism relative to seed # generated before game save test-short-load: dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix raid --dumpInitRngs --automateAll --keepAutomated --gameMode raid --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix brawl --dumpInitRngs --automateAll --keepAutomated --gameMode brawl --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix shootout --dumpInitRngs --automateAll --keepAutomated --gameMode shootouti --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix escape --dumpInitRngs --automateAll --keepAutomated --gameMode escape --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix zoo --dumpInitRngs --automateAll --keepAutomated --gameMode zoo --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix ambush --dumpInitRngs --automateAll --keepAutomated --gameMode ambush --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix exploration --dumpInitRngs --automateAll --keepAutomated --gameMode exploration --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix safari --dumpInitRngs --automateAll --keepAutomated --gameMode safari --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix safariSurvival --dumpInitRngs --automateAll --keepAutomated --gameMode "safari survival" --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix battle --dumpInitRngs --automateAll --keepAutomated --gameMode battle --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log dist/build/Allure/Allure --dbgMsgSer --boostRandomItem --savePrefix battleSurvival --dumpInitRngs --automateAll --keepAutomated --gameMode "battle survival" --frontendTeletype --stopAfterSeconds 2 --setDungeonRng 0 --setMainRng 0 2> /tmp/teletypetest.log build-binary-common: cabal install --disable-library-profiling --disable-profiling --disable-documentation -f-release --only-dependencies cabal configure --disable-library-profiling --disable-profiling -f-release --prefix=/ --datadir=. --datasubdir=. cabal build exe:Allure mkdir -p AllureOfTheStars/GameDefinition/fonts cabal copy --destdir=AllureOfTheStarsInstall cp GameDefinition/config.ui.default AllureOfTheStars/GameDefinition cp GameDefinition/fonts/16x16x.fon AllureOfTheStars/GameDefinition/fonts cp GameDefinition/fonts/8x8xb.fon AllureOfTheStars/GameDefinition/fonts cp GameDefinition/fonts/8x8x.fon AllureOfTheStars/GameDefinition/fonts cp GameDefinition/fonts/LICENSE.16x16x AllureOfTheStars/GameDefinition/fonts cp GameDefinition/fonts/Fix15Mono-Bold.woff AllureOfTheStars/GameDefinition/fonts cp GameDefinition/fonts/LICENSE.Fix15Mono-Bold AllureOfTheStars/GameDefinition/fonts cp GameDefinition/PLAYING.md AllureOfTheStars/GameDefinition cp GameDefinition/InGameHelp.txt AllureOfTheStars/GameDefinition cp README.md AllureOfTheStars cp CHANGELOG.md AllureOfTheStars cp LICENSE AllureOfTheStars cp CREDITS AllureOfTheStars build-binary: build-binary-common cp AllureOfTheStarsInstall/bin/Allure AllureOfTheStars tar -czf Allure_x_ubuntu-16.04-amd64.tar.gz AllureOfTheStars