úÎ#±!”     zA trival thread pool for pure functions (mappings). Simply specify the number of threads desired and a mutator function. \A trivial thread pool that allows IO mutator functions. Evaluation of output is not strict  - force evaluation if desired! 'HA hook is simply a mutation on the task. The priority is used to order M hook execution (lower value priorites happen first). For accounting and to 1 remove old hooks the description field is used.  !"#An 6 represents a pool of threads ready to execute tasks.  8If all you want is a basic thread pool, this will work.  You should consider using Control.ThreadPool instead. .Evaluation of the result is forced using seq. Simpler than calling (, but it allows no state or interaction 8 with the hooks and injectors. No strictness is forced. )To initilize an engine you must provide:  the number of threads # an action that will get the input $ an action that will consume output - a mutator function to perform on all inputs + an initial state for the mutator function BNo strictness is forced - be sure you force evaluation if wanted.  All hooks start out empty. $%&'(BAdds a hook that will be performed in serial on all jobs added to  the input queue. <Adds a hook that will be performed in serial on all results , before they are added to the output queue. GAdds a hook that will be performed in parallel before the main mutator  function. FAdds a hook that will be performed in parallel after the main mutator  function. 9Deletes all input hooks matching the provided desciption >Deletes all pre-mutate hooks matching the provided desciption ?Deletes all post-mutate hooks matching the provided desciption :Deletes all output hooks matching the provided desciption 1Allows adding tasks that bypass the input hooks. (Allows bypassing the mutator, meaning a result! can be produced without a task. # This still hits the output hooks.     )      !"#$%&'()*+,Control-Engine-0.0.6Control.ThreadPoolControl.Engine threadPool threadPoolIOHookHkhkFunc hkPriority hkDescriptionEngineEngchan1chan2tvInHooktvPreMutateHooktvPostMutateHook tvOutHookstateinitSimpleEngineinitSimpleEngineIO initEngine addInputHook addOutputHookaddPreMutateHookaddPostMutateHook delInputHookdelPreMutateHookdelPostMutateHook delOutputHookinjectPreMutatorinjectPostMutator RefEngineRefEng refInHookrefPreMutateHookrefPostMutateHook refOutHookrefStateworker stateManager inputManager outputManagerrunHooks