{- | This FunGEn module contains some functions to print text on the screen. Fonts supported: Bitmap9By15, Bitmap8By13, BitmapTimesRoman10, BitmapTimesRoman24 BitmapHelvetica10, BitmapHelvetica12, BitmapHelvetica18 -} {- FunGEN - Functional Game Engine http://www.cin.ufpe.br/~haskell/fungen Copyright (C) 2002 Andre Furtado This code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -} module Graphics.UI.Fungen.Text ( Text, BitmapFont(..), putGameText ) where import Graphics.UI.GLUT import Graphics.Rendering.OpenGL type Text = (String,BitmapFont,(GLdouble,GLdouble),GLclampf,GLclampf,GLclampf) -- string to be printed, type of font, screen position, color RGB putGameText :: [Text] -> IO () putGameText [] = return () putGameText ((text,font,(x,y),r,g,b):ts) = do loadIdentity color (Color3 r g b) rasterPos (Vertex2 x y) renderString font text putGameText ts