name: FunGEn version: 0.4.1 copyright: (C) 2002 Andre Furtado license: BSD3 license-file: LICENSE author: Andre Furtado maintainer: Simon Michael homepage: http://joyful.com/fungen category: Game synopsis: FUNctional Game ENgine description: Multi-platform 2D game engine built on top of OpenGL & GLUT stability: alpha cabal-version: >= 1.6 build-type: Simple tested-with: GHC==7.6.3 extra-source-files: README.md, examples/pong/hit.wav, examples/pong/pong.hs, examples/pong/tex.bmp, examples/worms/border1.bmp, examples/worms/border2.bmp, examples/worms/border3.bmp, examples/worms/congratulations.bmp, examples/worms/food.bmp, examples/worms/free1.bmp, examples/worms/free2.bmp, examples/worms/free3.bmp, examples/worms/gameover.bmp, examples/worms/heade.bmp, examples/worms/heads.bmp, examples/worms/headn.bmp, examples/worms/headw.bmp, examples/worms/level1.bmp, examples/worms/level2.bmp, examples/worms/level3.bmp, examples/worms/segment.bmp, examples/worms/worms.hs library exposed-modules: Graphics.UI.Fungen, Graphics.UI.Fungen.Types, Graphics.UI.Fungen.Util, Graphics.UI.Fungen.Loader, Graphics.UI.Fungen.Objects, Graphics.UI.Fungen.Map, Graphics.UI.Fungen.Game, Graphics.UI.Fungen.Display, Graphics.UI.Fungen.Input, Graphics.UI.Fungen.Timer, Graphics.UI.Fungen.Text, Graphics.UI.Fungen.Init, Graphics.UI.GLUT.Input build-depends: base == 4.* ,OpenGL ,GLUT ,random