name: GLHUI version: 1.1.0 license: BSD3 license-file: LICENSE author: Hugo Gomes maintainer: Hugo Gomes copyright: Hugo Gomes category: Graphics synopsis: Open OpenGL context windows in X11 with libX11 description: . Haskell functions to open and manage a OpenGL window with libX11. . This module is intended to be imported qualified, to avoid clashes with Prelude functions, e.g. . > import qualified Graphics.UI.GLWindow as Window . As an example, here is a simple module that uses some of these functions to open a OpenGL 3.2 Context: . > module Main where > > import Graphics.Rendering.OpenGL > import qualified Graphics.UI.GLWindow as Window > > myLoop = do clear [ColorBuffer] > t <- Window.time > clearColor $= Color4 (sin (realToFrac t) * 0.5 + 0.5) > (sin (realToFrac (t+1)) * 0.5 + 0.5) > (sin (realToFrac (t+2)) * 0.5 +0.5) > 0 > > main = do Window.init 3 2 -- initializes a OpenGL 3.2 context > Window.loop myLoop -- stops when the ESC key is pressed > Window.kill -- removes the window when the loop stops . Special thanks to Tiago Farto (aka xernobyl) for coding the initial C version that was used as a base for these functions build-type: Simple cabal-version: >=1.6 extra-source-files: include/HsGLWindow.h c/HsGLWindow.c README library build-depends: base < 5 exposed-modules: Graphics.UI.GLWindow include-dirs: include c-sources: c/HsGLWindow.c ghc-options: -Wall -O2 extra-libraries: X11 GL rt