GLMatrix

translationMatrix

frustumMatrix

identityMatrix

toGLFormat

withMatrix

matrixMulVec

matrix4x4To3x3

matrix3x3To4x4

invertMatrix4x4ON

scalingMatrix

rotationMatrix

lookAtMatrixG

orthoMatrix

perspectiveMatrix

addVec

setMatrix4x4Uniform

type Matrix4x4

type Matrix3x3

type Vector4

type Vector3