GLMatrix
translationMatrix
frustumMatrix
identityMatrix
toGLFormat
withMatrix
matrixMulVec
matrix4x4To3x3
matrix3x3To4x4
invertMatrix4x4ON
scalingMatrix
rotationMatrix
lookAtMatrixG
orthoMatrix
perspectiveMatrix
addVec
setMatrix4x4Uniform
type Matrix4x4
type Matrix3x3
type Vector4
type Vector3