# 0.9.1 * Bump hpp dependency to address a change in the way GHC 8 invokes the pre-processor. # 0.9.0 * OpenGL 3 dependency bump # 0.8.8 * Update to `hpp-0.3.0` # 0.8.7 * Use `hpp` as a preprocessor rather than `cpphs` # 0.8.2 * Do not print shader info log if it contains only \NUL # 0.8.1 * Added `orthoMatrix` to `Camera3D` * Added `loadShaderFamily` to load all vertex, geometry, and fragment shaders based on a root file name. # 0.8 * Generalized `setUniform` to work with any instance of `AsUniform`. Specifically, this enables the use of types from the `linear` package.