GlomeTrace-0.3: Ray Tracing Library

Index

about_equalData.Glome.Scene
absData.Glome.Scene
accum_rssData.Glome.Spd
aclampData.Glome.Clr, Data.Glome.Scene
AdditiveLayersData.Glome.Shader
alphasData.Glome.Clr, Data.Glome.Scene
asboundData.Glome.Solid, Data.Glome.Scene
assert_normData.Glome.Scene
bbclipData.Glome.Scene
bbclip_ubData.Glome.Scene
bbinsideData.Glome.Scene
bbjoinData.Glome.Scene
bboverlapData.Glome.Scene
Bbox 
1 (Data Constructor)Data.Glome.Scene
2 (Type/Class)Data.Glome.Scene
bbptsData.Glome.Scene
bbsaData.Glome.Scene
bbsplitData.Glome.Scene
bbvolData.Glome.Scene
BgColor 
1 (Type/Class)Data.Glome.Spd
2 (Data Constructor)Data.Glome.Spd
bgroundData.Glome.Spd
bihData.Glome.Bih, Data.Glome.Scene
bisectData.Glome.Scene
BlendData.Glome.Shader
boundData.Glome.Solid, Data.Glome.Scene
bound_instanceData.Glome.Solid, Data.Glome.Scene
bound_objectData.Glome.Bound, Data.Glome.Scene
boxData.Glome.Box, Data.Glome.Scene
caaddData.Glome.Clr, Data.Glome.Scene
caddData.Glome.Clr, Data.Glome.Scene
cadivData.Glome.Clr, Data.Glome.Scene
cafoldData.Glome.Clr, Data.Glome.Scene
camData.Glome.Spd
Camera 
1 (Type/Class)Data.Glome.Scene
2 (Data Constructor)Data.Glome.Scene
cameraData.Glome.Scene
canormData.Glome.Clr, Data.Glome.Scene
cascaleData.Glome.Clr, Data.Glome.Scene
casumData.Glome.Clr, Data.Glome.Scene
cavgData.Glome.Clr, Data.Glome.Scene
caweightData.Glome.Clr, Data.Glome.Scene
ca_blackData.Glome.Clr, Data.Glome.Scene
ca_blueData.Glome.Clr, Data.Glome.Scene
ca_greenData.Glome.Clr, Data.Glome.Scene
ca_redData.Glome.Clr, Data.Glome.Scene
ca_transparentData.Glome.Clr, Data.Glome.Scene
ca_whiteData.Glome.Clr, Data.Glome.Scene
cclampData.Glome.Clr, Data.Glome.Scene
cdivData.Glome.Clr, Data.Glome.Scene
CFltData.Glome.Clr, Data.Glome.Scene
check_xfmData.Glome.Scene
clampData.Glome.Scene
cmulData.Glome.Clr, Data.Glome.Scene
Color 
1 (Type/Class)Data.Glome.Clr, Data.Glome.Scene
2 (Data Constructor)Data.Glome.Clr, Data.Glome.Scene
colorData.Glome.Clr, Data.Glome.Scene
ColorA 
1 (Type/Class)Data.Glome.Clr, Data.Glome.Scene
2 (Data Constructor)Data.Glome.Clr, Data.Glome.Scene
coloraData.Glome.Clr, Data.Glome.Scene
composeData.Glome.Scene
coneData.Glome.Cone, Data.Glome.Scene
cscaleData.Glome.Clr, Data.Glome.Scene
cscaleaddData.Glome.Clr, Data.Glome.Scene
cylinderData.Glome.Cone, Data.Glome.Scene
c_blackData.Glome.Clr, Data.Glome.Scene
c_blueData.Glome.Clr, Data.Glome.Scene
c_greenData.Glome.Clr, Data.Glome.Scene
c_redData.Glome.Clr, Data.Glome.Scene
c_whiteData.Glome.Clr, Data.Glome.Scene
dcosData.Glome.Scene
debug_wrapData.Glome.Solid, Data.Glome.Scene
degData.Glome.Scene
deltaData.Glome.Scene
differenceData.Glome.Csg, Data.Glome.Scene
dirData.Glome.Scene
discData.Glome.Cone, Data.Glome.Scene
distData.Glome.Solid, Data.Glome.Scene
empty_bboxData.Glome.Scene
everything_bboxData.Glome.Scene
fabsData.Glome.Scene
flatten_groupData.Glome.Solid, Data.Glome.Scene
flatten_transformData.Glome.Solid, Data.Glome.Scene
flatten_transform_instanceData.Glome.Solid, Data.Glome.Scene
FltData.Glome.Scene
fmaxData.Glome.Scene
fmax3Data.Glome.Scene
fmax4Data.Glome.Scene
fminData.Glome.Scene
fmin3Data.Glome.Scene
fmin4Data.Glome.Scene
furthestData.Glome.Solid, Data.Glome.Scene
geomData.Glome.Spd
get_metainfoData.Glome.Solid, Data.Glome.Scene
get_metainfo_instanceData.Glome.Solid, Data.Glome.Scene
groupData.Glome.Solid, Data.Glome.Scene
hitData.Glome.Solid, Data.Glome.Scene
iabsData.Glome.Scene
ident_matrixData.Glome.Scene
ident_xfmData.Glome.Scene
infinityData.Glome.Scene
insideData.Glome.Solid, Data.Glome.Scene
inside_instanceData.Glome.Solid, Data.Glome.Scene
Instance 
1 (Type/Class)Data.Glome.Solid, Data.Glome.Scene
2 (Data Constructor)Data.Glome.Solid, Data.Glome.Scene
intersectionData.Glome.Csg, Data.Glome.Scene
Interval 
1 (Data Constructor)Data.Glome.Scene
2 (Type/Class)Data.Glome.Scene
invxfm_normData.Glome.Scene
invxfm_pointData.Glome.Scene
invxfm_rayData.Glome.Scene
invxfm_vecData.Glome.Scene
lexcrData.Glome.Spd
lexignoreData.Glome.Spd
liftcolorData.Glome.Clr, Data.Glome.Scene
Light 
1 (Type/Class)Data.Glome.Shader
2 (Data Constructor)Data.Glome.Shader
lightData.Glome.Shader
lightsData.Glome.Spd
litcolData.Glome.Shader
litfalloffData.Glome.Shader
litposData.Glome.Shader
litradData.Glome.Shader
litshadowData.Glome.Shader
MaterialData.Glome.Shader
materialShaderData.Glome.Shader
Matrix 
1 (Data Constructor)Data.Glome.Scene
2 (Type/Class)Data.Glome.Scene
mat_multData.Glome.Scene
missshadeData.Glome.Trace
mmissshadeData.Glome.Shader
mpostshadeData.Glome.Shader
mpreshadeData.Glome.Shader
nearestData.Glome.Solid, Data.Glome.Scene
nearest_debugData.Glome.Solid, Data.Glome.Scene
nearest_packetresultData.Glome.Solid, Data.Glome.Scene
nothingData.Glome.Solid, Data.Glome.Scene
nvxData.Glome.Scene
nvyData.Glome.Scene
nvzData.Glome.Scene
opaqueData.Glome.Trace
originData.Glome.Scene
orthData.Glome.Scene
p1Data.Glome.Scene
p2Data.Glome.Scene
PacketColor 
1 (Type/Class)Data.Glome.Trace
2 (Data Constructor)Data.Glome.Trace
packetintData.Glome.Solid, Data.Glome.Scene
packetint_instanceData.Glome.Solid, Data.Glome.Scene
packetmissData.Glome.Solid, Data.Glome.Scene
PacketResult 
1 (Type/Class)Data.Glome.Solid, Data.Glome.Scene
2 (Data Constructor)Data.Glome.Solid, Data.Glome.Scene
paircatData.Glome.Solid, Data.Glome.Scene
pcaddData.Glome.Solid, Data.Glome.Scene
pcnoneData.Glome.Solid, Data.Glome.Scene
Pcount 
1 (Type/Class)Data.Glome.Solid, Data.Glome.Scene
2 (Data Constructor)Data.Glome.Solid, Data.Glome.Scene
pcsingleboundData.Glome.Solid, Data.Glome.Scene
pcsingleprimData.Glome.Solid, Data.Glome.Scene
pcsinglexfmData.Glome.Solid, Data.Glome.Scene
planeData.Glome.Plane, Data.Glome.Scene
plane_intData.Glome.Scene
plane_int_distData.Glome.Scene
plane_offsetData.Glome.Plane, Data.Glome.Scene
postshadeData.Glome.Trace
preshadeData.Glome.Trace
primcountData.Glome.Solid, Data.Glome.Scene
primcount_instanceData.Glome.Solid, Data.Glome.Scene
radData.Glome.Scene
Ray 
1 (Data Constructor)Data.Glome.Scene
2 (Type/Class)Data.Glome.Scene
RayHitData.Glome.Solid, Data.Glome.Scene
RayintData.Glome.Solid, Data.Glome.Scene
rayintData.Glome.Solid, Data.Glome.Scene
rayint_advanceData.Glome.Solid, Data.Glome.Scene
rayint_debugData.Glome.Solid, Data.Glome.Scene
rayint_debug_instanceData.Glome.Solid, Data.Glome.Scene
rayint_instanceData.Glome.Solid, Data.Glome.Scene
RayMissData.Glome.Solid, Data.Glome.Scene
raymissData.Glome.Solid, Data.Glome.Scene
ray_moveData.Glome.Scene
ray_ubData.Glome.Scene
readsSpdBackgroundData.Glome.Spd
readsSpdCamData.Glome.Spd
readsSpdClrData.Glome.Spd
readsSpdFillData.Glome.Spd
readsSpdLightData.Glome.Spd
readsSpdPrimsData.Glome.Spd
readsSpdSceneData.Glome.Spd
readsSpdSolidData.Glome.Spd
readsSpdTextureGroupData.Glome.Spd
readsSpdVecData.Glome.Spd
readsSpdVecNormData.Glome.Spd
readsSpdVecsData.Glome.Spd
readsSpdVecsNormsData.Glome.Spd
ReflectData.Glome.Shader
reflectData.Glome.Scene
RefractData.Glome.Shader
ridepthData.Glome.Solid, Data.Glome.Scene
ridepth'Data.Glome.Solid, Data.Glome.Scene
rinormData.Glome.Solid, Data.Glome.Scene
riposData.Glome.Solid, Data.Glome.Scene
rirayData.Glome.Solid, Data.Glome.Scene
ritagData.Glome.Solid, Data.Glome.Scene
ritexData.Glome.Solid, Data.Glome.Scene
riuvwData.Glome.Solid, Data.Glome.Scene
rotData.Glome.Scene
rotateData.Glome.Scene
sas2sData.Glome.Scene
scaleData.Glome.Scene
Shader 
1 (Type/Class)Data.Glome.Trace
2 (Data Constructor)Data.Glome.Trace
shadowData.Glome.Solid, Data.Glome.Scene
shadow_instanceData.Glome.Solid, Data.Glome.Scene
SIData.Glome.Spd
SolidData.Glome.Solid, Data.Glome.Scene
SolidItem 
1 (Type/Class)Data.Glome.Solid, Data.Glome.Scene
2 (Data Constructor)Data.Glome.Solid, Data.Glome.Scene
SPD 
1 (Type/Class)Data.Glome.Spd
2 (Data Constructor)Data.Glome.Spd
sphereData.Glome.Sphere, Data.Glome.Scene
SurfaceData.Glome.Shader
tagData.Glome.Tex, Data.Glome.Scene
texData.Glome.Tex, Data.Glome.Scene
TextureData.Glome.Solid, Data.Glome.Scene
tolistData.Glome.Solid, Data.Glome.Scene
traceData.Glome.Trace
transformData.Glome.Solid, Data.Glome.Scene
transform_instanceData.Glome.Solid, Data.Glome.Scene
transform_leafData.Glome.Solid, Data.Glome.Scene
transform_leaf_instanceData.Glome.Solid, Data.Glome.Scene
translateData.Glome.Scene
triangleData.Glome.Triangle, Data.Glome.Scene
trianglenormData.Glome.Triangle, Data.Glome.Scene
trianglesData.Glome.Triangle, Data.Glome.Scene
trianglesnormsData.Glome.Triangle, Data.Glome.Scene
t_uniformData.Glome.Shader
uvw_to_xyzData.Glome.Scene
vaData.Glome.Scene
vaddData.Glome.Scene
vadd3Data.Glome.Scene
vcrossData.Glome.Scene
vdecData.Glome.Scene
vdistData.Glome.Scene
vdotData.Glome.Scene
Vec 
1 (Data Constructor)Data.Glome.Scene
2 (Type/Class)Data.Glome.Scene
vecData.Glome.Scene
veqData.Glome.Scene
veqsignData.Glome.Scene
vincData.Glome.Scene
vinvertData.Glome.Scene
vlenData.Glome.Scene
vlensqrData.Glome.Scene
vmapData.Glome.Scene
vmap2Data.Glome.Scene
vmaxData.Glome.Scene
vmaxaxisData.Glome.Scene
vminData.Glome.Scene
vmulData.Glome.Scene
vnormData.Glome.Scene
vnudgeData.Glome.Scene
Void 
1 (Type/Class)Data.Glome.Solid, Data.Glome.Scene
2 (Data Constructor)Data.Glome.Solid, Data.Glome.Scene
vrcpData.Glome.Scene
vrotateData.Glome.Scene
vscaleData.Glome.Scene
vscaleaddData.Glome.Scene
vsetData.Glome.Scene
vsubData.Glome.Scene
vunitData.Glome.Scene
vxData.Glome.Scene
vyData.Glome.Scene
vzData.Glome.Scene
vzeroData.Glome.Scene
WarpData.Glome.Shader
xData.Glome.Scene
Xfm 
1 (Data Constructor)Data.Glome.Scene
2 (Type/Class)Data.Glome.Scene
xfm_multData.Glome.Scene
xfm_pointData.Glome.Scene
xfm_rayData.Glome.Scene
xfm_vecData.Glome.Scene
xyz_to_uvwData.Glome.Scene
yData.Glome.Scene
zData.Glome.Scene