The GlomeVec package

[Tags: gpl, library]

A simple library for dealing with 3D vectors, suitable for graphics projects. A small texture library with Perlin noise is included as well.


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Properties

Versions0.1, 0.1.1, 0.1.2, 0.2
Change logNone available
Dependenciesarray, base (==3.*) [details]
LicenseGPL
CopyrightCopyright 2008,2009 Jim Snow
AuthorJim Snow
MaintainerJim Snow <jsnow@cs.pdx.edu>
Stabilityexperimental
Categorygraphics
Home pagehttp://www.haskell.org/haskellwiki/Glome
UploadedMon Oct 26 01:32:44 UTC 2009 by JimSnow
DistributionsNixOS:0.2
Downloads876 total (28 in last 30 days)
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StatusDocs uploaded by user
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Readme for GlomeVec-0.1

This is the vector library used by the Glome raytracer.  It has been separated 
out of the main Glome distribution as the beginning of an effort to separate 
all of the separately-useful modules in Glome.  (I have not yet removed the
Vec library from the main Glome distribution.)

This library may prove useful for graphics and computational geometry
algorithms.  It includes basic operations such as dot product, adding vectors,
etc, but it also includes transformations matricies and some useful operations
on axis-aligned bounding boxes such as clipping a ray to an AABB.   

See the Glome tutorial on the haskell wiki for details.

This was one of the first things I wrote in Haskell.  As such, it has a few
rough edges.

http://www.haskell.org/haskellwiki/Glome

Direct all questions to:
Jim Snow
jsnow@cs.pdx.edu