Name: HGamer3D Version: 0.1.10 Synopsis: Windows Game Engine for the Haskell Programmer Description: HGamer3D is a game engine for developing 3D games in the programming language Haskell. The game engine uses available libraries for 3D graphics, sound, input device handling, gui programming and other areas and make those functions available for the Haskell programmer by providing a Haskell API on top of that. HGamer3D is available on Windows only. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.2 Homepage: http://www.hgamer3d.org Category: Game Extra-source-files: Setup.hs Library Build-Depends: base >= 3 && < 5, containers, text, directory, Win32, mtl, FindBin, HGamer3D-Data >= 0.1.9, HGamer3D-Ogre-Binding == 0.1.9, HGamer3D-SFML-Binding == 0.1.9, HGamer3D-CEGUI-Binding == 0.1.9 Exposed-modules: HGamer3D.APIs.Base.Engine.Types,HGamer3D.APIs.Base.Graphics3D.Basic3D,HGamer3D.APIs.Base.Graphics3D.EngineHelper,HGamer3D.APIs.Base.Graphics3D.Light,HGamer3D.APIs.Base.Graphics3D.Object3D,HGamer3D.APIs.Base.Graphics3D.PlatonObjects,HGamer3D.APIs.Base.GUI.BasicGUI,HGamer3D.APIs.Base.GUI.EngineHelper,HGamer3D.APIs.Base.Engine.Engine,HGamer3D.APIs.Base.Audio.Audio,HGamer3D.APIs.Base.InputSystem.InputSystem,HGamer3D.BaseAPI Other-modules: c-sources: ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: . build-depends: extra-libraries: