-- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.hgamer3d.org -- -- (c) 2011 - 2017 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- HGamer3D/Graphics3D/Camera.hs {-# LANGUAGE OverloadedStrings #-} -- | Module providing the Material type module HGamer3D.Graphics3D.Material ( -- * The Material Type and ComponentType Material (..), ctMaterial, -- * Some materials to play with matOrangeCrossMetal, matCrossMetal, matCrossMetalBlue, matMetal, matMetalZigZag, matMetalBumps, matFishEye, matMetalOrnament, matMetalScratch, matMetalLine, matGreenGrass, matBrownGrass, matGreyGrass, matSand, matRedRock, matBlackRock, matBrownStone, matStoneMetalWall, matCoalWall, matBrickWallGray, matBrickWallRed, matTilesOrange, matWoodTiles, matColourTiles, matBlackTiles, matWhite, matSilver, matGrey, matDarkGrey, matBlack, matRed, matMaroon, matYellow, matOlive, matLime, matGreen, matAqua, matTeal, matBlue, matNavy, matFuchsia, matPurple ) where import Fresco import Data.Binary.Serialise.CBOR import Data.Binary.Serialise.CBOR.Encoding import Data.Binary.Serialise.CBOR.Decoding import Data.Text import Data.Monoid import Control.Applicative data Material = ResourceMaterial Text deriving (Eq, Read, Show) ctMaterial :: ComponentType Material ctMaterial = ComponentType 0xb4bae8b0d0d8c162 instance Serialise Material where encode (ResourceMaterial v1) = encodeListLen 2 <> encode (0::Int) <> encode v1 decode = do decodeListLen i <- decode :: Decoder s Int case i of 0 -> (ResourceMaterial <$> decode) -- some materials from the material folder matOrangeCrossMetal = ResourceMaterial "Materials/Pattern_01.xml" matCrossMetal = ResourceMaterial "Materials/Pattern_03.xml" matCrossMetalBlue = ResourceMaterial "Materials/Pattern_04.xml" matMetal = ResourceMaterial "Materials/Pattern_12.xml" matMetalZigZag = ResourceMaterial "Materials/Pattern_13.xml" matMetalBumps = ResourceMaterial "Materials/Pattern_14.xml" matFishEye = ResourceMaterial "Materials/Pattern_15.xml" matMetalOrnament = ResourceMaterial "Materials/Pattern_29.xml" matMetalScratch = ResourceMaterial "Materials/Pattern_30.xml" matMetalLine = ResourceMaterial "Materials/Pattern_31.xml" matGreenGrass = ResourceMaterial "Materials/Pattern_42.xml" matBrownGrass = ResourceMaterial "Materials/Pattern_43.xml" matGreyGrass = ResourceMaterial "Materials/Pattern_44.xml" matSand = ResourceMaterial "Materials/Pattern_45.xml" matRedRock = ResourceMaterial "Materials/Pattern_46.xml" matBlackRock = ResourceMaterial "Materials/Pattern_124.xml" matBrownStone = ResourceMaterial "Materials/Pattern_125.xml" matStoneMetalWall = ResourceMaterial "Materials/Pattern_126.xml" matCoalWall = ResourceMaterial "Materials/Pattern_127.xml" matBrickWallGray = ResourceMaterial "Materials/Pattern_100.xml" matBrickWallRed = ResourceMaterial "Materials/Pattern_102.xml" matTilesOrange = ResourceMaterial "Materials/Pattern_270.xml" matWoodTiles = ResourceMaterial "Materials/Pattern_271.xml" matColourTiles = ResourceMaterial "Materials/Pattern_272.xml" matBlackTiles = ResourceMaterial "Materials/Pattern_273.xml" matWhite = ResourceMaterial "Materials/ColourWhite.xml" matSilver = ResourceMaterial "Materials/ColourSilver.xml" matGrey = ResourceMaterial "Materials/ColourGrey.xml" matDarkGrey = ResourceMaterial "Materials/ColourDarkGrey.xml" matBlack = ResourceMaterial "Materials/ColourBlack.xml" matRed = ResourceMaterial "Materials/ColourRed.xml" matMaroon = ResourceMaterial "Materials/ColourMaroon.xml" matYellow = ResourceMaterial "Materials/ColourYellow.xml" matOlive = ResourceMaterial "Materials/ColourOlive.xml" matLime = ResourceMaterial "Materials/ColourLime.xml" matGreen = ResourceMaterial "Materials/ColourGreen.xml" matAqua = ResourceMaterial "Materials/ColourAqua.xml" matTeal = ResourceMaterial "Materials/ColourTeal.xml" matBlue = ResourceMaterial "Materials/ColourBlue.xml" matNavy = ResourceMaterial "Materials/ColourNavy.xml" matFuchsia = ResourceMaterial "Materials/ColourFuchsia.xml" matPurple = ResourceMaterial "Materials/ColourPurple.xml" -- end of website text