{- Visible Datatype HGamer3D Library (A project to enable 3D game development in Haskell) Copyright 2011-2017 Peter Althainz Distributed under the Apache License, Version 2.0 (See attached file LICENSE or copy at http://www.apache.org/licenses/LICENSE-2.0) file: HGamer3D/Data/Visible.hs -} -- | Data type to specify if something is visible module HGamer3D.Data.Visible where import Fresco import Data.Binary.Serialise.CBOR import Data.Binary.Serialise.CBOR.Encoding import Data.Binary.Serialise.CBOR.Decoding import Data.Text import Data.Monoid import Control.Applicative type Visible = Bool ctVisible :: ComponentType Visible ctVisible = ComponentType 0x98e7a78e949e1c6e