-- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.hgamer3d.org -- -- (c) 2011 - 2017 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- HGamer3D/Graphics3D/Graphics3DCommand.hs -- | Module providing the CmdGraphics3D type module HGamer3D.Graphics3D.Graphics3DCommand where import Fresco import Data.Binary.Serialise.CBOR import Data.Binary.Serialise.CBOR.Encoding import Data.Binary.Serialise.CBOR.Decoding import Data.Text import Data.Monoid import Control.Applicative data Graphics3DCommand = NoCmd | Step deriving (Eq, Read, Show) instance Serialise Graphics3DCommand where encode (NoCmd) = encodeListLen 1 <> encode (0::Int) encode (Step) = encodeListLen 1 <> encode (1::Int) decode = do decodeListLen i <- decode :: Decoder s Int case i of 0 -> (pure NoCmd) 1 -> (pure Step) ctGraphics3DCommand :: ComponentType Graphics3DCommand ctGraphics3DCommand = ComponentType 0xea06bc20a9334af3