HGamer3D-Bullet-Binding-0.2.1: Windows Game Engine for the Haskell Programmer - Bullet Bindings
HGamer3D.Bindings.Bullet.ClassConeShapeX
new :: Float -> Float -> IO HG3DClassSource
getAnisotropicRollingFrictionDirection :: HG3DClass -> IO Vec3Source
new'_ :: CFloat -> CFloat -> HG3DClassPtr -> IO ()Source
getAnisotropicRollingFrictionDirection'_ :: HG3DClassPtr -> Vec3Ptr -> IO ()Source