Safe Haskell | None |
---|
HGamer3D.Bindings.Bullet.ClassDispatcher
Documentation
getNumManifolds :: HG3DClass -> IO IntSource
delete'_ :: HG3DClassPtr -> IO ()Source
getNumManifolds'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
HGamer3D-Bullet-Binding-0.2.1: Windows Game Engine for the Haskell Programmer - Bullet Bindings
Safe Haskell | None |
---|
HGamer3D.Bindings.Bullet.ClassDispatcher
getNumManifolds :: HG3DClass -> IO IntSource
delete'_ :: HG3DClassPtr -> IO ()Source
getNumManifolds'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source