-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- (c) 2011, 2012 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassEditbox.chs -- module HGamer3D.Bindings.CEGUI.ClassEditbox where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle import HGamer3D.Bindings.CEGUI.Utils {-# LINE 40 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} import HGamer3D.Bindings.CEGUI.ClassPtr {-# LINE 41 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} import HGamer3D.Bindings.CEGUI.StructHG3DClass {-# LINE 42 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function hasInputFocus -} hasInputFocus :: HG3DClass -> IO (Bool) hasInputFocus a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> hasInputFocus'_ a1' a2' >>= \res -> peekBoolUtil a2'>>= \a2'' -> return (a2'') {-# LINE 48 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function isReadOnly -} isReadOnly :: HG3DClass -> IO (Bool) isReadOnly a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> isReadOnly'_ a1' a2' >>= \res -> peekBoolUtil a2'>>= \a2'' -> return (a2'') {-# LINE 53 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function isTextMasked -} isTextMasked :: HG3DClass -> IO (Bool) isTextMasked a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> isTextMasked'_ a1' a2' >>= \res -> peekBoolUtil a2'>>= \a2'' -> return (a2'') {-# LINE 58 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function isTextValid -} isTextValid :: HG3DClass -> IO (Bool) isTextValid a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> isTextValid'_ a1' a2' >>= \res -> peekBoolUtil a2'>>= \a2'' -> return (a2'') {-# LINE 63 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function getValidationString -} getValidationString :: HG3DClass -> IO (String) getValidationString a1 = withHG3DClass a1 $ \a1' -> alloc64k $ \a2' -> getValidationString'_ a1' a2' >>= \res -> peekCString a2'>>= \a2'' -> return (a2'') {-# LINE 68 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function getCaratIndex -} getCaratIndex :: HG3DClass -> IO (Int) getCaratIndex a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> getCaratIndex'_ a1' a2' >>= \res -> peekIntConv a2'>>= \a2'' -> return (a2'') {-# LINE 73 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function getSelectionStartIndex -} getSelectionStartIndex :: HG3DClass -> IO (Int) getSelectionStartIndex a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> getSelectionStartIndex'_ a1' a2' >>= \res -> peekIntConv a2'>>= \a2'' -> return (a2'') {-# LINE 78 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function getSelectionEndIndex -} getSelectionEndIndex :: HG3DClass -> IO (Int) getSelectionEndIndex a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> getSelectionEndIndex'_ a1' a2' >>= \res -> peekIntConv a2'>>= \a2'' -> return (a2'') {-# LINE 83 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function getSelectionLength -} getSelectionLength :: HG3DClass -> IO (Int) getSelectionLength a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> getSelectionLength'_ a1' a2' >>= \res -> peekIntConv a2'>>= \a2'' -> return (a2'') {-# LINE 88 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function getMaskCodePoint -} getMaskCodePoint :: HG3DClass -> IO (Int) getMaskCodePoint a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> getMaskCodePoint'_ a1' a2' >>= \res -> peekIntConv a2'>>= \a2'' -> return (a2'') {-# LINE 93 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function getMaxTextLength -} getMaxTextLength :: HG3DClass -> IO (Int) getMaxTextLength a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> getMaxTextLength'_ a1' a2' >>= \res -> peekIntConv a2'>>= \a2'' -> return (a2'') {-# LINE 98 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function setReadOnly -} setReadOnly :: HG3DClass -> Bool -> IO () setReadOnly a1 a2 = withHG3DClass a1 $ \a1' -> let {a2' = fromBool a2} in setReadOnly'_ a1' a2' >>= \res -> return () {-# LINE 103 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function setTextMasked -} setTextMasked :: HG3DClass -> Bool -> IO () setTextMasked a1 a2 = withHG3DClass a1 $ \a1' -> let {a2' = fromBool a2} in setTextMasked'_ a1' a2' >>= \res -> return () {-# LINE 108 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function setValidationString -} setValidationString :: HG3DClass -> String -> IO () setValidationString a1 a2 = withHG3DClass a1 $ \a1' -> withCString a2 $ \a2' -> setValidationString'_ a1' a2' >>= \res -> return () {-# LINE 113 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function setCaratIndex -} setCaratIndex :: HG3DClass -> Int -> IO () setCaratIndex a1 a2 = withHG3DClass a1 $ \a1' -> let {a2' = fromIntegral a2} in setCaratIndex'_ a1' a2' >>= \res -> return () {-# LINE 118 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function setSelection -} setSelection :: HG3DClass -> Int -> Int -> IO () setSelection a1 a2 a3 = withHG3DClass a1 $ \a1' -> let {a2' = fromIntegral a2} in let {a3' = fromIntegral a3} in setSelection'_ a1' a2' a3' >>= \res -> return () {-# LINE 124 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function setMaskCodePoint -} setMaskCodePoint :: HG3DClass -> Int -> IO () setMaskCodePoint a1 a2 = withHG3DClass a1 $ \a1' -> let {a2' = fromIntegral a2} in setMaskCodePoint'_ a1' a2' >>= \res -> return () {-# LINE 129 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function setMaxTextLength -} setMaxTextLength :: HG3DClass -> Int -> IO () setMaxTextLength a1 a2 = withHG3DClass a1 $ \a1' -> let {a2' = fromIntegral a2} in setMaxTextLength'_ a1' a2' >>= \res -> return () {-# LINE 134 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function Editbox -} new :: String -> String -> IO (HG3DClass) new a1 a2 = withCString a1 $ \a1' -> withCString a2 $ \a2' -> alloca $ \a3' -> new'_ a1' a2' a3' >>= \res -> peek a3'>>= \a3'' -> return (a3'') {-# LINE 140 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} {- function ~Editbox -} delete :: HG3DClass -> IO () delete a1 = withHG3DClass a1 $ \a1' -> delete'_ a1' >>= \res -> return () {-# LINE 144 ".\\HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs" #-} foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_hasInputFocus" hasInputFocus'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_isReadOnly" isReadOnly'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_isTextMasked" isTextMasked'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_isTextValid" isTextValid'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getValidationString" getValidationString'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getCaratIndex" getCaratIndex'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getSelectionStartIndex" getSelectionStartIndex'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getSelectionEndIndex" getSelectionEndIndex'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getSelectionLength" getSelectionLength'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getMaskCodePoint" getMaskCodePoint'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_getMaxTextLength" getMaxTextLength'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setReadOnly" setReadOnly'_ :: ((HG3DClassPtr) -> (CInt -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setTextMasked" setTextMasked'_ :: ((HG3DClassPtr) -> (CInt -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setValidationString" setValidationString'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setCaratIndex" setCaratIndex'_ :: ((HG3DClassPtr) -> (CInt -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setSelection" setSelection'_ :: ((HG3DClassPtr) -> (CInt -> (CInt -> (IO ())))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setMaskCodePoint" setMaskCodePoint'_ :: ((HG3DClassPtr) -> (CInt -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_setMaxTextLength" setMaxTextLength'_ :: ((HG3DClassPtr) -> (CInt -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_construct" new'_ :: ((Ptr CChar) -> ((Ptr CChar) -> ((HG3DClassPtr) -> (IO ())))) foreign import ccall safe "HGamer3D\\Bindings\\CEGUI\\ClassEditbox.chs.h cegui_edtbx_destruct" delete'_ :: ((HG3DClassPtr) -> (IO ()))