// This source file is part of HGamer3D // (A project to enable 3D game development in Haskell) // For the latest info, see http://www.althainz.de/HGamer3D.html // // (c) 2011, 2012 Peter Althainz // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // EnumFWSizingLocation.h // #include "wchar.h" #ifndef _DEFINED_HG3D_EnumFWSizingLocation #define _DEFINED_HG3D_EnumFWSizingLocation enum EnumFWSizingLocation { SizingNone, // Position is not a sizing location. SizingTopLeft, // Position will size from the top-left. SizingTopRight, // Position will size from the top-right. SizingBottomLeft, // Position will size from the bottom left. SizingBottomRight, // Position will size from the bottom right. SizingTop, // Position will size from the top. SizingLeft, // Position will size from the left. SizingBottom, // Position will size from the bottom. SizingRight // Position will size from the right. }; #endif