{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D, a project to enable 3D game development -- in Haskell. For the latest info, see http://www.hgamer3d.org . -- -- (c) 2011-2014 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassRenderer.chs -- module HGamer3D.Bindings.CEGUI.ClassRenderer where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle {# import HGamer3D.Bindings.CEGUI.Utils #} {# import HGamer3D.Bindings.CEGUI.ClassPtr #} {# import HGamer3D.Bindings.CEGUI.StructHG3DClass #} #include "ClassRenderer.h" {- function destroyAllGeometryBuffers -} {#fun cegui_rndr_destroyAllGeometryBuffers as destroyAllGeometryBuffers { withHG3DClass* `HG3DClass' } -> `()' #} {- function destroyAllTextureTargets -} {#fun cegui_rndr_destroyAllTextureTargets as destroyAllTextureTargets { withHG3DClass* `HG3DClass' } -> `()' #} {- function destroyAllTextures -} {#fun cegui_rndr_destroyAllTextures as destroyAllTextures { withHG3DClass* `HG3DClass' } -> `()' #} {- function beginRendering -} {#fun cegui_rndr_beginRendering as beginRendering { withHG3DClass* `HG3DClass' } -> `()' #} {- function endRendering -} {#fun cegui_rndr_endRendering as endRendering { withHG3DClass* `HG3DClass' } -> `()' #} {- function getMaxTextureSize -} {#fun cegui_rndr_getMaxTextureSize as getMaxTextureSize { withHG3DClass* `HG3DClass' , alloca- `Int' peekIntConv*} -> `()' #} {- function getIdentifierString -} {#fun cegui_rndr_getIdentifierString as getIdentifierString { withHG3DClass* `HG3DClass' , alloc64k- `String' peekCString*} -> `()' #} {- function ~Renderer -} {#fun cegui_rndr_destruct as delete { withHG3DClass* `HG3DClass' } -> `()' #}