{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D, a project to enable 3D game development -- in Haskell. For the latest info, see http://www.hgamer3d.org . -- -- (c) 2011-2014 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassScrollablePane.chs -- module HGamer3D.Bindings.CEGUI.ClassScrollablePane where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle {# import HGamer3D.Bindings.CEGUI.Utils #} {# import HGamer3D.Bindings.CEGUI.ClassPtr #} {# import HGamer3D.Bindings.CEGUI.StructHG3DClass #} #include "ClassScrollablePane.h" {- function ScrollablePane -} {#fun cegui_scrlpn_construct as new { withCString* `String' , withCString* `String' , alloca- `HG3DClass' peek*} -> `()' #} {- function ~ScrollablePane -} {#fun cegui_scrlpn_destruct as delete { withHG3DClass* `HG3DClass' } -> `()' #} {- function getContentPane -} {#fun cegui_scrlpn_getContentPane as getContentPane { withHG3DClass* `HG3DClass' , alloca- `HG3DClass' peek*} -> `()' #} {- function isVertScrollbarAlwaysShown -} {#fun cegui_scrlpn_isVertScrollbarAlwaysShown as isVertScrollbarAlwaysShown { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function setShowVertScrollbar -} {#fun cegui_scrlpn_setShowVertScrollbar as setShowVertScrollbar { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function isHorzScrollbarAlwaysShown -} {#fun cegui_scrlpn_isHorzScrollbarAlwaysShown as isHorzScrollbarAlwaysShown { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function setShowHorzScrollbar -} {#fun cegui_scrlpn_setShowHorzScrollbar as setShowHorzScrollbar { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function isContentPaneAutoSized -} {#fun cegui_scrlpn_isContentPaneAutoSized as isContentPaneAutoSized { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function setContentPaneAutoSized -} {#fun cegui_scrlpn_setContentPaneAutoSized as setContentPaneAutoSized { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function getHorizontalStepSize -} {#fun cegui_scrlpn_getHorizontalStepSize as getHorizontalStepSize { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setHorizontalStepSize -} {#fun cegui_scrlpn_setHorizontalStepSize as setHorizontalStepSize { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getHorizontalOverlapSize -} {#fun cegui_scrlpn_getHorizontalOverlapSize as getHorizontalOverlapSize { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setHorizontalOverlapSize -} {#fun cegui_scrlpn_setHorizontalOverlapSize as setHorizontalOverlapSize { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getHorizontalScrollPosition -} {#fun cegui_scrlpn_getHorizontalScrollPosition as getHorizontalScrollPosition { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setHorizontalScrollPosition -} {#fun cegui_scrlpn_setHorizontalScrollPosition as setHorizontalScrollPosition { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getVerticalStepSize -} {#fun cegui_scrlpn_getVerticalStepSize as getVerticalStepSize { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setVerticalStepSize -} {#fun cegui_scrlpn_setVerticalStepSize as setVerticalStepSize { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getVerticalOverlapSize -} {#fun cegui_scrlpn_getVerticalOverlapSize as getVerticalOverlapSize { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setVerticalOverlapSize -} {#fun cegui_scrlpn_setVerticalOverlapSize as setVerticalOverlapSize { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getVerticalScrollPosition -} {#fun cegui_scrlpn_getVerticalScrollPosition as getVerticalScrollPosition { withHG3DClass* `HG3DClass' , alloca- `Float' peekFloatConv*} -> `()' #} {- function setVerticalScrollPosition -} {#fun cegui_scrlpn_setVerticalScrollPosition as setVerticalScrollPosition { withHG3DClass* `HG3DClass' , realToFrac `Float' } -> `()' #} {- function getVertScrollbar -} {#fun cegui_scrlpn_getVertScrollbar as getVertScrollbar { withHG3DClass* `HG3DClass' , alloca- `HG3DClass' peek*} -> `()' #} {- function getHorzScrollbar -} {#fun cegui_scrlpn_getHorzScrollbar as getHorzScrollbar { withHG3DClass* `HG3DClass' , alloca- `HG3DClass' peek*} -> `()' #} {- function initialiseComponents -} {#fun cegui_scrlpn_initialiseComponents as initialiseComponents { withHG3DClass* `HG3DClass' } -> `()' #} {- function destroy -} {#fun cegui_scrlpn_destroy as destroy { withHG3DClass* `HG3DClass' } -> `()' #}