{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D, a project to enable 3D game development -- in Haskell. For the latest info, see http://www.hgamer3d.org . -- -- (c) 2011-2014 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassThumb.chs -- module HGamer3D.Bindings.CEGUI.ClassThumb where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle {# import HGamer3D.Bindings.CEGUI.Utils #} {# import HGamer3D.Bindings.CEGUI.ClassPtr #} {# import HGamer3D.Bindings.CEGUI.StructHG3DClass #} #include "ClassThumb.h" {- function isHotTracked -} {#fun cegui_thmb_isHotTracked as isHotTracked { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function isVertFree -} {#fun cegui_thmb_isVertFree as isVertFree { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function isHorzFree -} {#fun cegui_thmb_isHorzFree as isHorzFree { withHG3DClass* `HG3DClass' , alloca- `Bool' peekBoolUtil*} -> `()' #} {- function setHotTracked -} {#fun cegui_thmb_setHotTracked as setHotTracked { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function setVertFree -} {#fun cegui_thmb_setVertFree as setVertFree { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function setHorzFree -} {#fun cegui_thmb_setHorzFree as setHorzFree { withHG3DClass* `HG3DClass' , fromBool `Bool' } -> `()' #} {- function setVertRange -} {#fun cegui_thmb_setVertRange as setVertRange { withHG3DClass* `HG3DClass' , realToFrac `Float' , realToFrac `Float' } -> `()' #} {- function setHorzRange -} {#fun cegui_thmb_setHorzRange as setHorzRange { withHG3DClass* `HG3DClass' , realToFrac `Float' , realToFrac `Float' } -> `()' #} {- function Thumb -} {#fun cegui_thmb_construct as new { withCString* `String' , withCString* `String' , alloca- `HG3DClass' peek*} -> `()' #} {- function ~Thumb -} {#fun cegui_thmb_destruct as delete { withHG3DClass* `HG3DClass' } -> `()' #}