Name: HGamer3D-GUI Version: 0.4.0 Synopsis: GUI Functionality for HGamer3D Description: HGamer3D is a game engine for developing 3D games in the programming language Haskell. This package provides the GUI functionality, based on the package HGamer3D-CEGUI-Binding. HGamer3D-GUI is available on Windows and Linux. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.4 Homepage: http://www.hgamer3d.org Category: Game Engine Extra-source-files: Setup.hs Library Build-Depends: base >= 3 && < 5, split, HGamer3D-Data >= 0.4.0 && < 0.5.0, HGamer3D-CEGUI-Binding >= 0.4.0 && < 0.5.0, HGamer3D-WinEvent >= 0.4.0 && < 0.5.0 Exposed-modules: HGamer3D.GUI.Internal.Base, HGamer3D.GUI.Internal.Widgets, HGamer3D.GUI.Internal.Properties, HGamer3D.GUI.Internal.Form, HGamer3D.GUI.BaseAPI, HGamer3D.Internal.GUI, HGamer3D.GUI.Schema.GUIDim, HGamer3D.GUI.Schema.Widget, HGamer3D.GUI.Schema.Layout, HGamer3D.GUI.Schema.Form Other-modules: c-sources: ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: . build-depends: extra-libraries: