-- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.hgamer3d.org -- -- (c) 2014 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- Graphics.hs -- | Internal API of Graphics3D (Implementation) module HGamer3D.Internal.Graphics3D ( module HGamer3D.Graphics3D.Internal.Base, module HGamer3D.Graphics3D.Internal.Shapes, module HGamer3D.Graphics3D.Internal.Light, module HGamer3D.Graphics3D.Internal.PlatonShapes, module HGamer3D.Graphics3D.Internal.Camera ) where import HGamer3D.Graphics3D.Internal.Base import HGamer3D.Graphics3D.Internal.Shapes import HGamer3D.Graphics3D.Internal.Light import HGamer3D.Graphics3D.Internal.PlatonShapes import HGamer3D.Graphics3D.Internal.Camera