HGamer3D-InputSystem: Joystick, Mouse and Keyboard Functionality for HGamer3D

[ deprecated, game-engine, library ] [ Propose Tags ]
Deprecated in favor of HGamer3D

HGamer3D is a game engine for developing 3D games in the programming language Haskell. This package provides the Joystick, Mouse and Keyboard functionality, based on the packages HGamer3D-SFML-Binding and HGamer3D-SDL2-Binding. HGamer3D-InputSystem is available on Windows and Linux.

Modules

  • HGamer3D
    • InputSystem
      • HGamer3D.InputSystem.BaseAPI
      • Internal
        • HGamer3D.InputSystem.Internal.Base
    • Internal
      • HGamer3D.Internal.InputSystem

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Versions [RSS] 0.3.0, 0.4.0, 0.5.0
Dependencies base (>=3 && <5), HGamer3D-Data (>=0.4.0 && <0.5.0), HGamer3D-SDL2-Binding (>=0.4.0 && <0.5.0), HGamer3D-SFML-Binding (>=0.4.0 && <0.5.0) [details]
License LicenseRef-OtherLicense
Author Peter Althainz
Maintainer althainz@gmail.com
Category Game Engine
Home page http://www.hgamer3d.org
Uploaded by PeterAlthainz at 2014-08-11T21:30:06Z
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Reverse Dependencies 3 direct, 0 indirect [details]
Downloads 2941 total (10 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-12-14 [all 8 reports]