HGamer3D-Network: Networking Functionality for HGamer3D

[ deprecated, game-engine, library ] [ Propose Tags ]
Deprecated in favor of HGamer3D

HGamer3D is a game engine for developing 3D games in the programming language Haskell. This package provides the Networking functionality, based on the package HGamer3D-Enet-Binding. HGamer3D-Network is available on Windows and Linux.

Modules

  • HGamer3D
    • Internal
      • HGamer3D.Internal.Network
    • Network
      • HGamer3D.Network.BaseAPI
      • Internal
        • HGamer3D.Network.Internal.Base

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Versions [RSS] 0.3.0, 0.4.0, 0.5.0
Dependencies base (>=3 && <5), HGamer3D-Data (>=0.4.0 && <0.5.0), HGamer3D-Enet-Binding (>=0.4.0 && <0.5.0) [details]
License LicenseRef-OtherLicense
Author Peter Althainz
Maintainer althainz@gmail.com
Category Game Engine
Home page http://www.hgamer3d.org
Uploaded by PeterAlthainz at 2014-08-11T21:30:55Z
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Reverse Dependencies 2 direct, 1 indirect [details]
Downloads 3004 total (8 in the last 30 days)
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Status Docs not available [build log]
All reported builds failed as of 2016-12-14 [all 8 reports]