-- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.hgamer3d.org -- -- (c) 2011-2013 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- Network.hs -- | Network functionality for HGamer3D, public API. module HGamer3D.BaseAPI.Network ( -- * Overview -- $Overview -- * Types NetworkSystem, NetworkClient, NetworkServer, NetworkPacket (..), NetworkNode (..), -- * Library initialization initNetwork, freeNetwork, -- * Connection Handling networkClient, networkServer, connectClientToServer, disconnectClient ) where import HGamer3D.Network.NetworkBase