-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- Copyright 2011 Dr. Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassPtr.chs -- module HGamer3D.Bindings.OIS.ClassPtr where import C2HS import Foreign import Foreign.Ptr import Foreign.C import Monad (liftM, liftM2) {- class ClassJoyStickListener -} type ClassJoyStickListener = Ptr (()) {-# LINE 36 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassVector3 -} type ClassVector3 = Ptr (()) {-# LINE 38 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassKeyboard -} type ClassKeyboard = Ptr (()) {-# LINE 40 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassMouseListener -} type ClassMouseListener = Ptr (()) {-# LINE 42 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassMouse -} type ClassMouse = Ptr (()) {-# LINE 44 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassButton -} type ClassButton = Ptr (()) {-# LINE 46 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassJoyStickState -} type ClassJoyStickState = Ptr (()) {-# LINE 48 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassConditionalEffect -} type ClassConditionalEffect = Ptr (()) {-# LINE 50 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassMouseEvent -} type ClassMouseEvent = Ptr (()) {-# LINE 52 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassAxis -} type ClassAxis = Ptr (()) {-# LINE 54 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassPov -} type ClassPov = Ptr (()) {-# LINE 56 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassObject -} type ClassObject = Ptr (()) {-# LINE 58 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassComponent -} type ClassComponent = Ptr (()) {-# LINE 60 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassJoyStick -} type ClassJoyStick = Ptr (()) {-# LINE 62 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassKeyListener -} type ClassKeyListener = Ptr (()) {-# LINE 64 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassInputManager -} type ClassInputManager = Ptr (()) {-# LINE 66 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassPeriodicEffect -} type ClassPeriodicEffect = Ptr (()) {-# LINE 68 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassSlider -} type ClassSlider = Ptr (()) {-# LINE 70 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassFactoryCreator -} type ClassFactoryCreator = Ptr (()) {-# LINE 72 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassEventArg -} type ClassEventArg = Ptr (()) {-# LINE 74 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassConstantEffect -} type ClassConstantEffect = Ptr (()) {-# LINE 76 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassForceEffect -} type ClassForceEffect = Ptr (()) {-# LINE 78 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassEnvelope -} type ClassEnvelope = Ptr (()) {-# LINE 80 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassForceFeedback -} type ClassForceFeedback = Ptr (()) {-# LINE 82 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassEffect -} type ClassEffect = Ptr (()) {-# LINE 84 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassJoyStickEvent -} type ClassJoyStickEvent = Ptr (()) {-# LINE 86 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassMouseState -} type ClassMouseState = Ptr (()) {-# LINE 88 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassRampEffect -} type ClassRampEffect = Ptr (()) {-# LINE 90 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassInterface -} type ClassInterface = Ptr (()) {-# LINE 92 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassKeyEvent -} type ClassKeyEvent = Ptr (()) {-# LINE 94 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-} {- class ClassException -} type ClassException = Ptr (()) {-# LINE 96 "HGamer3D\\Bindings\\OIS\\ClassPtr.chs" #-}