-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- (c) 2011, 2012 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassArchive.chs -- module HGamer3D.Bindings.Ogre.ClassArchive where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle import HGamer3D.Bindings.Ogre.Utils {-# LINE 40 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} import HGamer3D.Bindings.Ogre.ClassPtr {-# LINE 41 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} import HGamer3D.Bindings.Ogre.StructHG3DClass {-# LINE 42 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} -- | Default destructor. delete :: HG3DClass -- ^ classpointer - pointer of Class instance which is going to be deleted. -> IO () -- ^ delete a1 = withHG3DClass a1 $ \a1' -> delete'_ a1' >>= \res -> return () {-# LINE 47 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} -- | Get the name of this archive. getName :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> IO (String) -- ^ getName a1 = withHG3DClass a1 $ \a1' -> alloc64k $ \a2' -> getName'_ a1' a2' >>= \res -> peekCString a2'>>= \a2'' -> return (a2'') {-# LINE 52 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} -- | Returns whether this archive is case sensitive in the way it matches files. isCaseSensitive :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> IO (Bool) -- ^ isCaseSensitive a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> isCaseSensitive'_ a1' a2' >>= \res -> peekBoolUtil a2'>>= \a2'' -> return (a2'') {-# LINE 57 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} -- | Loads the archive. This initializes all the internal data of the class. Do not call this function directly, it is meant to be used only by the ArchiveManager load :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> IO () -- ^ load a1 = withHG3DClass a1 $ \a1' -> load'_ a1' >>= \res -> return () {-# LINE 61 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} -- | Unloads the archive. Do not call this function directly, it is meant to be used only by the ArchiveManager unload :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> IO () -- ^ unload a1 = withHG3DClass a1 $ \a1' -> unload'_ a1' >>= \res -> return () {-# LINE 65 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} -- | Reports whether this Archive isReadOnly :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> IO (Bool) -- ^ isReadOnly a1 = withHG3DClass a1 $ \a1' -> alloca $ \a2' -> isReadOnly'_ a1' a2' >>= \res -> peekBoolUtil a2'>>= \a2'' -> return (a2'') {-# LINE 70 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} -- | Delete a named file. Not possible on read-only archives remove :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> String -- ^ filename - The fully qualified name of the file -> IO () -- ^ remove a1 a2 = withHG3DClass a1 $ \a1' -> withCString a2 $ \a2' -> remove'_ a1' a2' >>= \res -> return () {-# LINE 75 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} -- | Find out if the named file exists (note: fully qualified filename required) exists :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> String -- ^ filename -> IO (Bool) -- ^ exists a1 a2 = withHG3DClass a1 $ \a1' -> withCString a2 $ \a2' -> alloca $ \a3' -> exists'_ a1' a2' a3' >>= \res -> peekBoolUtil a3'>>= \a3'' -> return (a3'') {-# LINE 81 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} -- | Return the type code of this Archive getType :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> IO (String) -- ^ getType a1 = withHG3DClass a1 $ \a1' -> alloc64k $ \a2' -> getType'_ a1' a2' >>= \res -> peekCString a2'>>= \a2'' -> return (a2'') {-# LINE 86 ".\\HGamer3D\\Bindings\\Ogre\\ClassArchive.chs" #-} foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_destruct" delete'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_getName" getName'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_isCaseSensitive" isCaseSensitive'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_load" load'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_unload" unload'_ :: ((HG3DClassPtr) -> (IO ())) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_isReadOnly" isReadOnly'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_remove" remove'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_exists" exists'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> ((Ptr CInt) -> (IO ())))) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassArchive.chs.h ogre_arch_getType" getType'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))