-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 ".\\HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- (c) 2011, 2012 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- ClassMultiRenderTarget.chs -- module HGamer3D.Bindings.Ogre.ClassMultiRenderTarget where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle import HGamer3D.Bindings.Ogre.Utils {-# LINE 40 ".\\HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs" #-} import HGamer3D.Bindings.Ogre.ClassPtr {-# LINE 41 ".\\HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs" #-} import HGamer3D.Bindings.Ogre.StructHG3DClass {-# LINE 42 ".\\HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs" #-} -- | Bind a surface to a certain attachment point. -- bindSurface :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> Int -- ^ attachment - 0 .. mCapabilities->getNumMultiRenderTargets()-1 -> HG3DClass -- ^ target - RenderTexture to bind. -> IO () -- ^ bindSurface a1 a2 a3 = withHG3DClass a1 $ \a1' -> let {a2' = fromIntegral a2} in withHG3DClass a3 $ \a3' -> bindSurface'_ a1' a2' a3' >>= \res -> return () {-# LINE 49 ".\\HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs" #-} -- | Unbind attachment. unbindSurface :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> Int -- ^ attachment -> IO () -- ^ unbindSurface a1 a2 = withHG3DClass a1 $ \a1' -> let {a2' = fromIntegral a2} in unbindSurface'_ a1' a2' >>= \res -> return () {-# LINE 54 ".\\HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs" #-} -- | Get a pointer to a bound surface getBoundSurface :: HG3DClass -- ^ classpointer - pointer of Class instance from which this methods is called. -> Int -- ^ index -> IO (HG3DClass) -- ^ getBoundSurface a1 a2 = withHG3DClass a1 $ \a1' -> let {a2' = fromIntegral a2} in alloca $ \a3' -> getBoundSurface'_ a1' a2' a3' >>= \res -> peek a3'>>= \a3'' -> return (a3'') {-# LINE 60 ".\\HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs" #-} foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs.h ogre_mrt_bindSurface" bindSurface'_ :: ((HG3DClassPtr) -> (CInt -> ((HG3DClassPtr) -> (IO ())))) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs.h ogre_mrt_unbindSurface" unbindSurface'_ :: ((HG3DClassPtr) -> (CInt -> (IO ()))) foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassMultiRenderTarget.chs.h ogre_mrt_getBoundSurface" getBoundSurface'_ :: ((HG3DClassPtr) -> (CInt -> ((HG3DClassPtr) -> (IO ()))))