-- GENERATED by C->Haskell Compiler, version 0.16.3 Crystal Seed, 24 Jan 2009 (Haskell) -- Edit the ORIGNAL .chs file instead! {-# LINE 1 ".\\HGamer3D\\Bindings\\Ogre\\EnumStencilOperation.chs" #-}{-# LANGUAGE ForeignFunctionInterface #-} {-# LANGUAGE TypeSynonymInstances #-} -- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- (c) 2011, 2012 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- -- EnumStencilOperation.chs -- module HGamer3D.Bindings.Ogre.EnumStencilOperation where import Foreign import Foreign.Ptr import Foreign.C import HGamer3D.Data.HG3DClass import HGamer3D.Data.Vector import HGamer3D.Data.Colour import HGamer3D.Data.Angle data EnumStencilOperation = -- | Leave the stencil buffer unchanged. SOP_KEEP -- | Set the stencil value to zero. | SOP_ZERO -- | Set the stencil value to the reference value. | SOP_REPLACE -- | Increase the stencil value by 1, clamping at the maximum value. | SOP_INCREMENT -- | Decrease the stencil value by 1, clamping at 0. | SOP_DECREMENT -- | Increase the stencil value by 1, wrapping back to 0 when incrementing the maximum value. | SOP_INCREMENT_WRAP -- | Decrease the stencil value by 1, wrapping when decrementing 0. | SOP_DECREMENT_WRAP -- | Invert the bits of the stencil buffer. | SOP_INVERT deriving (Enum,Eq)