Safe Haskell | None |
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Documentation
setTimePosition :: HG3DClass -> Float -> IO ()Source
getEnabled :: HG3DClass -> IO BoolSource
setEnabled :: HG3DClass -> Bool -> IO ()Source
copyStateFrom :: HG3DClass -> HG3DClass -> IO ()Source
destroyBlendMask :: HG3DClass -> IO ()Source
hasBlendMask :: HG3DClass -> IO BoolSource
new'_ :: Ptr CChar -> HG3DClassPtr -> CFloat -> CFloat -> CFloat -> CInt -> HG3DClassPtr -> IO ()Source
delete'_ :: HG3DClassPtr -> IO ()Source
getAnimationName'_ :: HG3DClassPtr -> Ptr CChar -> IO ()Source
getTimePosition'_ :: HG3DClassPtr -> Ptr CFloat -> IO ()Source
setTimePosition'_ :: HG3DClassPtr -> CFloat -> IO ()Source
getLength'_ :: HG3DClassPtr -> Ptr CFloat -> IO ()Source
setLength'_ :: HG3DClassPtr -> CFloat -> IO ()Source
getWeight'_ :: HG3DClassPtr -> Ptr CFloat -> IO ()Source
setWeight'_ :: HG3DClassPtr -> CFloat -> IO ()Source
addTime'_ :: HG3DClassPtr -> CFloat -> IO ()Source
hasEnded'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
getEnabled'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
setEnabled'_ :: HG3DClassPtr -> CInt -> IO ()Source
setLoop'_ :: HG3DClassPtr -> CInt -> IO ()Source
copyStateFrom'_ :: HG3DClassPtr -> HG3DClassPtr -> IO ()Source
getParent'_ :: HG3DClassPtr -> HG3DClassPtr -> IO ()Source
createBlendMask'_ :: HG3DClassPtr -> CInt -> CFloat -> IO ()Source
destroyBlendMask'_ :: HG3DClassPtr -> IO ()Source
hasBlendMask'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
setBlendMaskEntry'_ :: HG3DClassPtr -> CInt -> CFloat -> IO ()Source
getBlendMaskEntry'_ :: HG3DClassPtr -> CInt -> Ptr CFloat -> IO ()Source