module HGamer3D.Bindings.Ogre.ClassLog where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
import HGamer3D.Bindings.Ogre.Utils
import HGamer3D.Bindings.Ogre.ClassPtr
import HGamer3D.Bindings.Ogre.StructHG3DClass
import HGamer3D.Bindings.Ogre.EnumLogMessageLevel
import HGamer3D.Bindings.Ogre.EnumLoggingLevel
delete :: HG3DClass -> IO ()
delete a1 =
withHG3DClass a1 $ \a1' ->
delete'_ a1' >>= \res ->
return ()
getName :: HG3DClass -> IO (String)
getName a1 =
withHG3DClass a1 $ \a1' ->
alloc64k $ \a2' ->
getName'_ a1' a2' >>= \res ->
peekCString a2'>>= \a2'' ->
return (a2'')
isDebugOutputEnabled :: HG3DClass -> IO (Bool)
isDebugOutputEnabled a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
isDebugOutputEnabled'_ a1' a2' >>= \res ->
peekBoolUtil a2'>>= \a2'' ->
return (a2'')
isFileOutputSuppressed :: HG3DClass -> IO (Bool)
isFileOutputSuppressed a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
isFileOutputSuppressed'_ a1' a2' >>= \res ->
peekBoolUtil a2'>>= \a2'' ->
return (a2'')
isTimeStampEnabled :: HG3DClass -> IO (Bool)
isTimeStampEnabled a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
isTimeStampEnabled'_ a1' a2' >>= \res ->
peekBoolUtil a2'>>= \a2'' ->
return (a2'')
logMessage :: HG3DClass -> String -> EnumLogMessageLevel -> Bool -> IO ()
logMessage a1 a2 a3 a4 =
withHG3DClass a1 $ \a1' ->
withCString a2 $ \a2' ->
let {a3' = cIntFromEnum a3} in
let {a4' = fromBool a4} in
logMessage'_ a1' a2' a3' a4' >>= \res ->
return ()
setDebugOutputEnabled :: HG3DClass -> Bool -> IO ()
setDebugOutputEnabled a1 a2 =
withHG3DClass a1 $ \a1' ->
let {a2' = fromBool a2} in
setDebugOutputEnabled'_ a1' a2' >>= \res ->
return ()
setLogDetail :: HG3DClass -> EnumLoggingLevel -> IO ()
setLogDetail a1 a2 =
withHG3DClass a1 $ \a1' ->
let {a2' = cIntFromEnum a2} in
setLogDetail'_ a1' a2' >>= \res ->
return ()
setTimeStampEnabled :: HG3DClass -> Bool -> IO ()
setTimeStampEnabled a1 a2 =
withHG3DClass a1 $ \a1' ->
let {a2' = fromBool a2} in
setTimeStampEnabled'_ a1' a2' >>= \res ->
return ()
getLogDetail :: HG3DClass -> IO (EnumLoggingLevel)
getLogDetail a1 =
withHG3DClass a1 $ \a1' ->
alloca $ \a2' ->
getLogDetail'_ a1' a2' >>= \res ->
peekEnumUtil a2'>>= \a2'' ->
return (a2'')
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_destruct"
delete'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_getName"
getName'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_isDebugOutputEnabled"
isDebugOutputEnabled'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_isFileOutputSuppressed"
isFileOutputSuppressed'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_isTimeStampEnabled"
isTimeStampEnabled'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_logMessage"
logMessage'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (CInt -> (CInt -> (IO ())))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_setDebugOutputEnabled"
setDebugOutputEnabled'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_setLogDetail"
setLogDetail'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_setTimeStampEnabled"
setTimeStampEnabled'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_getLogDetail"
getLogDetail'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))