module HGamer3D.Bindings.Ogre.ClassLog where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
import HGamer3D.Bindings.Ogre.Utils
import HGamer3D.Bindings.Ogre.ClassPtr
import HGamer3D.Bindings.Ogre.StructHG3DClass
import HGamer3D.Bindings.Ogre.EnumLogMessageLevel
import HGamer3D.Bindings.Ogre.EnumLoggingLevel
delete :: HG3DClass -> IO ()
delete a1 =
  withHG3DClass a1 $ \a1' -> 
  delete'_ a1' >>= \res ->
  return ()
getName :: HG3DClass -> IO (String)
getName a1 =
  withHG3DClass a1 $ \a1' -> 
  alloc64k $ \a2' -> 
  getName'_ a1' a2' >>= \res ->
  peekCString  a2'>>= \a2'' -> 
  return (a2'')
isDebugOutputEnabled :: HG3DClass -> IO (Bool)
isDebugOutputEnabled a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  isDebugOutputEnabled'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
isFileOutputSuppressed :: HG3DClass -> IO (Bool)
isFileOutputSuppressed a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  isFileOutputSuppressed'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
isTimeStampEnabled :: HG3DClass -> IO (Bool)
isTimeStampEnabled a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  isTimeStampEnabled'_ a1' a2' >>= \res ->
  peekBoolUtil  a2'>>= \a2'' -> 
  return (a2'')
logMessage :: HG3DClass -> String -> EnumLogMessageLevel -> Bool -> IO ()
logMessage a1 a2 a3 a4 =
  withHG3DClass a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  let {a3' = cIntFromEnum a3} in 
  let {a4' = fromBool a4} in 
  logMessage'_ a1' a2' a3' a4' >>= \res ->
  return ()
setDebugOutputEnabled :: HG3DClass -> Bool -> IO ()
setDebugOutputEnabled a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromBool a2} in 
  setDebugOutputEnabled'_ a1' a2' >>= \res ->
  return ()
setLogDetail :: HG3DClass -> EnumLoggingLevel -> IO ()
setLogDetail a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = cIntFromEnum a2} in 
  setLogDetail'_ a1' a2' >>= \res ->
  return ()
setTimeStampEnabled :: HG3DClass -> Bool -> IO ()
setTimeStampEnabled a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = fromBool a2} in 
  setTimeStampEnabled'_ a1' a2' >>= \res ->
  return ()
getLogDetail :: HG3DClass -> IO (EnumLoggingLevel)
getLogDetail a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getLogDetail'_ a1' a2' >>= \res ->
  peekEnumUtil  a2'>>= \a2'' -> 
  return (a2'')
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_destruct"
  delete'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_getName"
  getName'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_isDebugOutputEnabled"
  isDebugOutputEnabled'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_isFileOutputSuppressed"
  isFileOutputSuppressed'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_isTimeStampEnabled"
  isTimeStampEnabled'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_logMessage"
  logMessage'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (CInt -> (CInt -> (IO ())))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_setDebugOutputEnabled"
  setDebugOutputEnabled'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_setLogDetail"
  setLogDetail'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_setTimeStampEnabled"
  setTimeStampEnabled'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLog.chs.h ogre_lg_getLogDetail"
  getLogDetail'_ :: ((HG3DClassPtr) -> ((Ptr CInt) -> (IO ())))