module HGamer3D.Bindings.Ogre.ClassLogManager where
import Foreign
import Foreign.Ptr
import Foreign.C
import HGamer3D.Data.HG3DClass
import HGamer3D.Data.Vector
import HGamer3D.Data.Colour
import HGamer3D.Data.Angle
import HGamer3D.Bindings.Ogre.Utils
import HGamer3D.Bindings.Ogre.ClassPtr
import HGamer3D.Bindings.Ogre.StructHG3DClass
import HGamer3D.Bindings.Ogre.EnumLogMessageLevel
import HGamer3D.Bindings.Ogre.EnumLoggingLevel
delete :: HG3DClass -> IO ()
delete a1 =
  withHG3DClass a1 $ \a1' -> 
  delete'_ a1' >>= \res ->
  return ()
createLog :: HG3DClass -> String -> Bool -> Bool -> Bool -> IO (HG3DClass)
createLog a1 a2 a3 a4 a5 =
  withHG3DClass a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  let {a3' = fromBool a3} in 
  let {a4' = fromBool a4} in 
  let {a5' = fromBool a5} in 
  alloca $ \a6' -> 
  createLog'_ a1' a2' a3' a4' a5' a6' >>= \res ->
  peek  a6'>>= \a6'' -> 
  return (a6'')
getLog :: HG3DClass -> String -> IO (HG3DClass)
getLog a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  alloca $ \a3' -> 
  getLog'_ a1' a2' a3' >>= \res ->
  peek  a3'>>= \a3'' -> 
  return (a3'')
getDefaultLog :: HG3DClass -> IO (HG3DClass)
getDefaultLog a1 =
  withHG3DClass a1 $ \a1' -> 
  alloca $ \a2' -> 
  getDefaultLog'_ a1' a2' >>= \res ->
  peek  a2'>>= \a2'' -> 
  return (a2'')
destroyLog :: HG3DClass -> String -> IO ()
destroyLog a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  destroyLog'_ a1' a2' >>= \res ->
  return ()
destroyLog2 :: HG3DClass -> HG3DClass -> IO ()
destroyLog2 a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  withHG3DClass a2 $ \a2' -> 
  destroyLog2'_ a1' a2' >>= \res ->
  return ()
setDefaultLog :: HG3DClass -> HG3DClass -> IO (HG3DClass)
setDefaultLog a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  withHG3DClass a2 $ \a2' -> 
  alloca $ \a3' -> 
  setDefaultLog'_ a1' a2' a3' >>= \res ->
  peek  a3'>>= \a3'' -> 
  return (a3'')
logMessage :: HG3DClass -> String -> EnumLogMessageLevel -> Bool -> IO ()
logMessage a1 a2 a3 a4 =
  withHG3DClass a1 $ \a1' -> 
  withCString a2 $ \a2' -> 
  let {a3' = cIntFromEnum a3} in 
  let {a4' = fromBool a4} in 
  logMessage'_ a1' a2' a3' a4' >>= \res ->
  return ()
logMessage2 :: HG3DClass -> EnumLogMessageLevel -> String -> Bool -> IO ()
logMessage2 a1 a2 a3 a4 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = cIntFromEnum a2} in 
  withCString a3 $ \a3' -> 
  let {a4' = fromBool a4} in 
  logMessage2'_ a1' a2' a3' a4' >>= \res ->
  return ()
setLogDetail :: HG3DClass -> EnumLoggingLevel -> IO ()
setLogDetail a1 a2 =
  withHG3DClass a1 $ \a1' -> 
  let {a2' = cIntFromEnum a2} in 
  setLogDetail'_ a1' a2' >>= \res ->
  return ()
getSingleton :: IO (HG3DClass)
getSingleton =
  alloca $ \a1' -> 
  getSingleton'_ a1' >>= \res ->
  peek  a1'>>= \a1'' -> 
  return (a1'')
getSingletonPtr :: IO (HG3DClass)
getSingletonPtr =
  alloca $ \a1' -> 
  getSingletonPtr'_ a1' >>= \res ->
  peek  a1'>>= \a1'' -> 
  return (a1'')
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_destruct"
  delete'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_createLog"
  createLog'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (CInt -> (CInt -> (CInt -> ((HG3DClassPtr) -> (IO ())))))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_getLog"
  getLog'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> ((HG3DClassPtr) -> (IO ()))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_getDefaultLog"
  getDefaultLog'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_destroyLog"
  destroyLog'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_destroyLog2"
  destroyLog2'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_setDefaultLog"
  setDefaultLog'_ :: ((HG3DClassPtr) -> ((HG3DClassPtr) -> ((HG3DClassPtr) -> (IO ()))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_logMessage"
  logMessage'_ :: ((HG3DClassPtr) -> ((Ptr CChar) -> (CInt -> (CInt -> (IO ())))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_logMessage2"
  logMessage2'_ :: ((HG3DClassPtr) -> (CInt -> ((Ptr CChar) -> (CInt -> (IO ())))))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_setLogDetail"
  setLogDetail'_ :: ((HG3DClassPtr) -> (CInt -> (IO ())))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_getSingleton"
  getSingleton'_ :: ((HG3DClassPtr) -> (IO ()))
foreign import ccall safe "HGamer3D\\Bindings\\Ogre\\ClassLogManager.chs.h ogre_lmgr_getSingletonPtr"
  getSingletonPtr'_ :: ((HG3DClassPtr) -> (IO ()))