Name: HGamer3D-SDL2-Binding Version: 0.3.1 Synopsis: SDL2 Binding for HGamer3D Description: HGamer3D is a game engine for developing 3D games in the programming language Haskell. This package provides the SDL2 binding. HGamer3D-SDL2-Binding is available on Windows and Linux. This binding does not claim to have full coverage of SDL2 functionality, but only to support what is needed for the HGamer3D-WinEvent package. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.4 Homepage: http://www.hgamer3d.org Category: Game Engine Extra-source-files: Setup.hs, include/sdlevent_struct.h, include/hg3dstruct.h Library Build-Depends: base >= 3 && < 5, utf8-string, bytestring, HGamer3D-Data >= 0.3.0 Exposed-modules: HGamer3D.Bindings.SDL2.Utils, HGamer3D.Bindings.SDL2.StructHG3DClass, HGamer3D.Bindings.SDL2.ClassPtr, HGamer3D.Bindings.SDL2.EnumSDLSysWMType, HGamer3D.Bindings.SDL2.EnumSDLMessageBoxFlags, HGamer3D.Bindings.SDL2.EnumSDLWindowFlags, HGamer3D.Bindings.SDL2.EnumSDLTextureModulate, HGamer3D.Bindings.SDL2.EnumSDLGLProfile, HGamer3D.Bindings.SDL2.EnumSDLLogPriority, HGamer3D.Bindings.SDL2.EnumSDLPowerState, HGamer3D.Bindings.SDL2.EnumSDLGlContextFlag, HGamer3D.Bindings.SDL2.EnumSDLGameControllerButton, HGamer3D.Bindings.SDL2.EnumSDLScancode, HGamer3D.Bindings.SDL2.EnumSDLBlendMode, HGamer3D.Bindings.SDL2.EnumSDLKeymod, HGamer3D.Bindings.SDL2.EnumSDLWindowEventID, HGamer3D.Bindings.SDL2.EnumSDLGLAttr, HGamer3D.Bindings.SDL2.EnumSDLWindowShapeMode, HGamer3D.Bindings.SDL2.EnumSDLMessageBoxColorType, HGamer3D.Bindings.SDL2.EnumSDLHintPriority, HGamer3D.Bindings.SDL2.EnumSDLRendererFlags, HGamer3D.Bindings.SDL2.EnumSDLSystemCursor, HGamer3D.Bindings.SDL2.EnumSDLEventType, HGamer3D.Bindings.SDL2.EnumSDLMessageBoxButtonFlags, HGamer3D.Bindings.SDL2.EnumSDLGameControllerAxis, HGamer3D.Bindings.SDL2.EnumSDLThreadPriority, HGamer3D.Bindings.SDL2.EnumSDLGameControllerBindType, HGamer3D.Bindings.SDL2.EnumSDLTextureAccess, HGamer3D.Bindings.SDL2.EnumSDLRendererFlip, HGamer3D.Bindings.SDL2.StructSDLEvent, HGamer3D.Bindings.SDL2.HeaderSDLEvents, HGamer3D.Bindings.SDL2.HeaderSDL, HGamer3D.Bindings.SDL2.HeaderSDLVideo, HGamer3D.Bindings.SDL2.HeaderSDLKeyboard, HGamer3D.Bindings.SDL2.HeaderSDLMouse, HGamer3D.Bindings.SDL2.ClassHG3DUtilities Other-modules: ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: include Build-tools: build-depends: if os(windows) extra-libraries: hg3dsdl2031 else extra-libraries: hg3dsdl2031,SDL2-2.0,X11