Name: HGamer3D-SFML-Binding Version: 0.1.7 Synopsis: Library to enable 3D game development for Haskell - SFML Bindings Description: Library, to enable 3D game development for Haskell, based on bindings to 3D Graphics, Audio and GUI libraries. This is the SFML Bindings module, which provides Audio and Input System (Joystick, Mouse, Keyboard) functionality. Platform: Windows only License: Apache License, Version 2.0 Install: see http://www.althainz.de/HGamer3D/Download-and-Installation.html License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@googlemail.com Build-Type: Simple Cabal-Version: >=1.2 Homepage: http://www.althainz.de/HGamer3D.html Category: Game Extra-source-files: Setup.hs, include/ClassJoystick.h, include/ClassKeyboard.h, include/ClassListener.h, include/ClassMouse.h, include/ClassMouseHG3D.h, include/ClassMusic.h, include/ClassPtr.h, include/ClassSound.h, include/ClassSoundBuffer.h, include/ClassSoundSource.h, include/ClassSoundStream.h, include/EnumJoystickAxis.h, include/EnumKey.h, include/EnumMouseButton.h, include/EnumSoundSourceStatus.h, include/SFMLDllDefines.h, include/StructHG3DClass.h Library Build-Depends: base >= 3 && < 5, HGamer3D-Data >= 0.1.7 Exposed-modules: HGamer3D.Bindings.SFML.ClassPtr, HGamer3D.Bindings.SFML.StructHG3DClass, HGamer3D.Bindings.SFML.Utils, HGamer3D.Bindings.SFML.EnumJoystickAxis, HGamer3D.Bindings.SFML.EnumKey, HGamer3D.Bindings.SFML.EnumMouseButton, HGamer3D.Bindings.SFML.EnumSoundSourceStatus, HGamer3D.Bindings.SFML.ClassJoystick, HGamer3D.Bindings.SFML.ClassKeyboard, HGamer3D.Bindings.SFML.ClassListener, HGamer3D.Bindings.SFML.ClassMouse, HGamer3D.Bindings.SFML.ClassMouseHG3D, HGamer3D.Bindings.SFML.ClassMusic, HGamer3D.Bindings.SFML.ClassSound, HGamer3D.Bindings.SFML.ClassSoundBuffer, HGamer3D.Bindings.SFML.ClassSoundSource, HGamer3D.Bindings.SFML.ClassSoundStream Other-modules: C2HS ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: include Build-tools: build-depends: haskell98 extra-libraries: