Name: HGamer3D-WinEvent Version: 0.4.0 Synopsis: Windowing and Event Functionality for HGamer3D Description: HGamer3D is a game engine for developing 3D games in the programming language Haskell. This package provides the Windowing and Event functionality, based on the package HGamer3D-SDL2-Binding. HGamer3D-WinEvent is available on Windows and Linux. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.4 Homepage: http://www.hgamer3d.org Category: Game Engine Extra-source-files: Setup.hs Library Build-Depends: base >= 3 && < 5, text, HGamer3D-Data >= 0.4.0 && < 0.5.0, HGamer3D-SDL2-Binding >= 0.4.0 && < 0.5.0 Exposed-modules: HGamer3D.WinEvent.Internal.Base, HGamer3D.WinEvent.BaseAPI, HGamer3D.Internal.WinEvent Other-modules: c-sources: ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: . build-depends: extra-libraries: