Name: HGamer3D-Wire Version: 0.3.0 Synopsis: Wire Functionality for HGamer3D Description: HGamer3D is a game engine for developing 3D games in the programming language Haskell. This package provides wiring functionality, based on the package HGamer3D and netwire. HGamer3D-Wire is available on Windows and Linux. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.4 Homepage: http://www.hgamer3d.org Category: Game Engine Extra-source-files: Setup.hs Library Build-Depends: base >= 3 && < 5, netwire >= 5, containers, transformers, mtl, HGamer3D-Data >= 0.3.0 && < 0.4.0, HGamer3D >= 0.3.0 && < 0.4.0, HGamer3D-GUI >= 0.3.0 && < 0.4.0, HGamer3D-InputSystem >= 0.3.0 && < 0.4.0, HGamer3D-Audio >= 0.3.0 && < 0.4.0, HGamer3D-WinEvent >= 0.3.0 && < 0.4.0 Exposed-modules: HGamer3D.Wire.Types,HGamer3D.Wire.EntityComponentSystem,HGamer3D.Wire.ECSWire,HGamer3D.Wire.GUI,HGamer3D.Wire Other-modules: c-sources: ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: . build-depends: extra-libraries: